Good morning (or whatever time it is when I actually finish this) WingNuts! I hope you all had good weekends. I've got another exciting Karga update for you, with lots of pictures.
On Friday, Amazon delivered the new motherboard battery and the proper 25-pin-to-9-pin modem cable (my UPS guy must hate me by this point.)
Unfortunately, you can't buy just ONE battery. But $5 will get you 25 of them. Apparently for $6 I could have had 125... but really, one lasted a decade, so I should be set for the next two and a half centuries (seriously, though, free CR2032s at LOAF's place!)
I was a little nervous when I had to do this on the Mac and found that it was as easy as pie; pull the case open (no screws!) and it's just like replacing the battery on a TV remote.
Unfortunately, Karga's innards were not as intelligently designed and the whole thing was awkward. First of all, the battery was located EXACTLY BEHIND the LAPC-I (world's longest ISA card) so I had to remove it first. And then there was no obvious way to get the old battery out, so I just had to kind of press it into it scooted out of its clip (there's probably a right way to do that, but I don't know what it is.)
Of course, I should stress that general idiocy doesn't just apply to the ABit corporation's motherboard design group: despite telling my brain that I should absolutely remember the orientation of the old battery I still managed to get it wrong and have to take the giant ISA card out a SECOND TIME to flip it around.
So, next up was plugging in the external the modem and no one is dumb enough to screw that up. I know this is normally where I point out that wait, it turns out I *am* that dumb... but no, no problems.
The next question was: how do I test the modem and NIC in Armada without a network or phone line? Luckily, Armada is actually pretty good about telling you it can't find your network setup. Of course, the process of checking reminded me of one more thing: in addition to the original game's modem battles and IPX play in Proving Grounds, straight Armada also has a "Netbios" mode.
Here's what the three modes looked like when I started:
No modem plugged in.
No "Netbios" software set up.
No IPX network.
Plugging in the modem and turning it on, however, gives me...
Yay, the game sees the modem and initializes it.
Running the IPX... uh... thing... that came with the NIC gives me the following in Proving Grounds:
Woo-hoo! Then there was Netbios. I couldn't remember what Netbios was, other than that my dad had used it to network some DOS 6.22 machines back in the day. I'll check Armada's help.txt file for more details. Let's check it out:
Huh, nevermind. After an hour or so of surfing fruitlessly (to the point that even KrisV took pity on me and tried to think about it) I found this in, of course, the WCPedia files section:
https://www.wcnews.com/wcpedia/NetBIOS_Binary
And voila! I'll call that a win. I briefly flirted with adding a 'network' option to my config.sys that would load the NIC, the IPX overlay and NetBIOS in that order... but doing so prompted the following impressive screen:
... so I added it to Armada's batch file instead and all was right with the world.
Sunday morning I decided it was time to put Karga in his place. My desk area was now a tangled mess of cables and it was time to take everything apart and then shove most of the cables in back of my desk where no one would ever see them. It was a long slow process, but everything went pretty uneventfully.
Here are the two computers living in harmony:
Here's a closer look at the 'stack':
Bertha is on the bottom shelf. The second has the SC-55mkII MIDI module and the switches (for Karga's MIDI outputs and for the monitors.) The top shelf is the modem and the receiver for the sound system.
I loaded up Wing Commander III on both Bertha and Karga and used the monitor switch to swap between them! So luxurious.
So, that finished I went for a much needed movie break:
Who knew they still had Pokemon movies in theaters?
Sunday night I played through the Prophecy demo for the first time in years, force feedback joystick at my side, voice control set up... it was magnificent!
So... what's next?
- Still working the issue with the Wing Commander III demo not playing the movie in DOS.
- I need to slow down WC1, WC2 and Privateer 2. I have them playable but I don't have them perfect. I'm talking to HCl about my options and I'm hoping we come up with something cool that will benefit everyone.
- I need to find the rear speakers. They're lost in a pile of books and junk that's directly opposite the computers. I'll take a picture later.
- I'd like to upgrade Bertha's DOS joystick to a later model, possibly a Thrustmaster Pro FCS. My WCSmkII has seen better days, too. Just a matter of eBay watching and having some money (stupid holidays.)
- I want to get the RCS/FCS/WCS setup working in Windows 98, as an alternative to the force feedback stick (which is crazy nice, regardless.)
- There are some more perhipherals I'd like to find, discussed below.
- I need to start thinking about the OTHER Wing Commander devices and what the best way to include them or their versions of the games somewhere is. I'm talking about the SegaCD, SNES, Playstation 1, 3DO, GBA, Amiga, CD32, Xbox 360, PS3, PSP, FM Towns and PC98 (is that all?) That's mostly way, way in the future though (and many of them I already have set up somewhere.) One possibility is putting a TV pass-through card in Bertha for at least some of these systems.
- I'd like to see if there's an old KVM switch that will let me share the PS/2 keyboard and mouse with Bertha. I really like Bertha's keyboard with its power button... but the IBM Model M I use with Karga can't be beat. And Bertha's old ball mouse is more elegant than any I'd seen at the time, but it's kind of a loser today.
- I have this idea in the back of my head that I want to customize my keyboard so it looks like the Prophecy keyboard cover. Green and yellow keys and everything.
Now let's stop and talk about peripherals.
I mentioned a few things last time that I've done some followup research on.
The Microsoft Game Voice. As I said last time, it's just another voice control dealy (this time with a small hockey puck sized USB dongle) that should be utterly unnecessary since I already have Game Commander... except it supports Prophecy, and so I want it.
One aside, Microsoft's website still has their original Game Voice press release which is unusually charming:
http://www.microsoft.com/presspass/features/2000/aug00/08-24gamevoice.mspx It strangely includes the story of the woman who invented the thing and how she came so to do.
Unfortunately, Game Voice is a bit of a pain because it needs the software from its CD to do voice recognition... and while cheap examples of the hardware are plentiful, no one seems to have the disc. So I won't pick one up until it either has the CD or I can find it somewhere else.
Bonus: it's a Sidewinder product so it'll match my joystick. Also, I bet there's a history to be written about how Sidewinder leads to Xbox somewhere...
Okay, then the 'mystery' keyboard addon I remebered last time. I read through all the CGWs from 1992 to 1994 to see if I could figure out what it was and... I did. The KATT Gamers Master. Here's the ad:
I even remember seeing one on eBay years ago, but without the Wing Commander mats. Should have jumped then!
Now I'm not kidding when I say that there is NO mention of this thing anywhere on the web (other than one post to the CIC, of course.) The whole company and anyone who remembers it seem to have been deleted from history.
Supposedly it had covers for Wing Commander, Privateer and Academy and based on the Strike Commander and Apache ones we've seen they would probably have been pretty cool looking. I have NO IDEA how to get these or if they even still exist out there... but it's a good long term quest. I've already added the eBay alerts.
By the way, if you ever want to have the BEST TIME EVER, spend a few hours wandering through old CGWs from the 1990s. You can download nice PDFs of almost every issue from
http://www.cgwmuseum.org/.
Now the thing that fascinates everyone who sees it: the Master Pilot. First things first, I found the fifth Master Pilot card... it was on the back of the Cybermage one. I assumed I had kept that one out ironically! D'oh. Here are some pictures:
As I said last time you can have up to three Master PIlots together and they aren't impossible to find... so I'm watching eBay for a couple more of them. They're cool devices--basically each button is just some keyboard shortcut. It's kind of fun setting it to a particular game and then pressing the buttons in DOS. Especially the throttle -- pulling it up and down fills your screen with plusses and minuses.
Honestly the Master Pilot isn't practical for playing most of the time... but it's SO COOL LOOKING. And actually pressing the red 'eject' button when you're in trouble is GREAT.
Oh! And I just ordered myself a USB extension cable, since Karga predates the age of people actually being able to reach their USB holes.
I should stop ending these on such uninteresting notes...