Heh.
Nomad, you're right - but still, there's got to be a bay in the hull that houses the forward landing gear. and as I mentioned, the pilot is literally sitting right in top of it.
As for the Matrix animations, Cam - I never really finished it. The setting was quite frankly too un-interesting to hold my interest. Sure, the hovercraft kicked ass, but the environments themselves - bleh. I'll try again some day for sure.
I'm sorry to hear of your absence - I'm gonna miss those non-existant updates from the Raiders project... (I'm just ribbin' yah. Seriously, I want to see that animation finished, big time.) And yes. I plan on doing at least one animation with this model. Either takeoff or landing to start, followed by a battle scene. Perhaps.
Speradon: Thanks. Most likely the Scimitar will be next. I Always thought that fighter had a neat shape.
No updates for the moment - I've come quite a ways on the mesh, but I need to make still more improvements before I can give you the next glimpse.
Any comment on the motion in those animations? Does the gear flexing look right?
Howie