capi3101
Admiral
So the idea is that the fleet of a player who does not input their instructions to that fleet in the allotted time limit incurs a penalty where their fleet does nothing, not even defend itself. That about right?
Eh........I'm not sure I entirely like that idea. Don't get me wrong, the idea has merit, but on the other hand it wouldn't necessarily be fair to a player who has taken the time and effort to amass a huge fleet to get it completely wiped out by an opponent with a couple of bombers simply because, say, they had to travel that day and weren't anywhere they could input orders.
I think a fleet awaiting instructions would still defend itself were it to be attacked. You might say that the fleet will use "point defense" only, and have some kind of defensive penalty imposed. Perhaps something similar to the "flat-footed" penalties I put into WCRPG for when the enemy ambushes you (basically a temporary decrease in their defense values, maybe also one to their soft attack value (not quite sure how the counterattack mechanics are set up - if they exist at all), and they can't use their hard attack value at all. Maybe not; like I said I'm not 100% familiar with all the mechanics of the game.
Eh........I'm not sure I entirely like that idea. Don't get me wrong, the idea has merit, but on the other hand it wouldn't necessarily be fair to a player who has taken the time and effort to amass a huge fleet to get it completely wiped out by an opponent with a couple of bombers simply because, say, they had to travel that day and weren't anywhere they could input orders.
I think a fleet awaiting instructions would still defend itself were it to be attacked. You might say that the fleet will use "point defense" only, and have some kind of defensive penalty imposed. Perhaps something similar to the "flat-footed" penalties I put into WCRPG for when the enemy ambushes you (basically a temporary decrease in their defense values, maybe also one to their soft attack value (not quite sure how the counterattack mechanics are set up - if they exist at all), and they can't use their hard attack value at all. Maybe not; like I said I'm not 100% familiar with all the mechanics of the game.