How about the second-to-last mission in Privateer, ESPECIALLY if you don't know what the solution is?
Well I remember that mission -- leave the station -- H*Y S*T! It's the egg!
Fire weapons -- no effect, of course. Blown to dust.
Re-start on station. Buy plasma guns (THAT'll teach 'em!).
KA-BOOM! (No, it won't!).
Well -- how about Proton Torpedoes ? *Ka-BOOM!*
Nope -- torpedoes don't work.
After several different attempts, I settle for just running
for my life. In many ways, its like the ending of a horror movie, where the invincible, unstoppable villain just
keeps stalking and stalking as the teenage heroine flees, screaming. "You can run, but you can't hide!"
EVENTUALLY looked up a walkthrough on the web,
figured out what I was supposed to do, and got out of that mess.
As the SECOND hardest mission, I nominate the last mission
in Privateer, where you dogfight the drone. Think about it -- the AI is actually pretty good, and you have *one* --
count 'em *one* -- gun that can actually scratch the
paint on the m* f*r! The drone, of course, has *FIVE*,
and it only takes two salvos to kill ya dead-dead. Of
course, one salvo is enough to blow through your armor
and smash the maneuvering jets, leaving you flying in circles like a pigeon with a broken wing. Not to mention
your local Confed fleet (motto: "We are helping! We
are helping!") blasting away at the drone with MASS
DRIVERS (MASS DRIVERS, for * sake!), which of course
don't damage it a whit but do seriously hurt you if you
get in the way -- the idea of not shooting at the bad
guy 'cause something's in the way apparently does not enter the Feddie's minds. What are they, graduates of the Major Todd Marshall School For Gunnery and Dry-cleaning?
About the only good thing is that the Drone has no missiles.
Which is good, because your missiles and torps don't
work either.
Phew ... anyway, it can be a hard mission
.
Until next time,
Brian P.