Saturnyne
Vice Admiral
For those who don't remember, this is the (technically second-) last mission in Special Ops 1. I'll go over it for those who are as old as LOAF; your memories prob'ly ain't workin' right.
In Sabres, you and Hobbes fly to Nav 1, where you meet with two Sartha fighters, and rendevous with Bear's wing. I've noticed that you have to destroy the Sartha really REALLY fast (Or with your turret), or the entire wing will gun you down MERCILESSLY.
At Nav 2, the Kilrathi strike force consisting of like, 4 Gothri and 2 Fralthra with maddeningly active anti-matter cannons. All 4 Gothri swarm you, which means your wing also swarms you. If you can survive the barrage of fire from 4 Gothri as well as 3 other Sabres, you then have to take down the two Fralthra.
Taking down the Fralthra is nearly impossible. Not only do they fire those anti-matter guns with disheartening precision, they fire them OFTEN. And right at you. Two hits from these cannons is enough to kill you. And to top it all off, they're there to take you down, so they turn around all the time to be sure you're always to their front.
I've had a situation where all my wingmen are dead (which happens FAST when they attack the Fralthra), all the Gothri are dead, my armor is pretty much gone, one Fralthra is toast, and the remaining one needs but one torp and it's all over. How? Well, one little thing I found is that when your torpedo is close to locking, moving towards the Fralthra at about 100 kps, it will fire its anti-matter guns wide of you.
Except for when all that's left is one Fralthra that needs only one torp to die. Suddenly, the anti-matter gunner gets very accurate, resulting in the need to lose your torp lock, get away from a Fralthra that's chasing you while dodging more anti-matter shots from behind.
In conclusion:
There are two ways to die in this mission - Your wing will kill you no questions asked, or face the Fralthra for 2 seconds.
There HAS to be someone out there who has a tip that's better than what's in the game guides. Anyone? Thanks in advance.
EDIT: What is the maximum range that a torpedo can be fired at a cap ship?
In Sabres, you and Hobbes fly to Nav 1, where you meet with two Sartha fighters, and rendevous with Bear's wing. I've noticed that you have to destroy the Sartha really REALLY fast (Or with your turret), or the entire wing will gun you down MERCILESSLY.
At Nav 2, the Kilrathi strike force consisting of like, 4 Gothri and 2 Fralthra with maddeningly active anti-matter cannons. All 4 Gothri swarm you, which means your wing also swarms you. If you can survive the barrage of fire from 4 Gothri as well as 3 other Sabres, you then have to take down the two Fralthra.
Taking down the Fralthra is nearly impossible. Not only do they fire those anti-matter guns with disheartening precision, they fire them OFTEN. And right at you. Two hits from these cannons is enough to kill you. And to top it all off, they're there to take you down, so they turn around all the time to be sure you're always to their front.
I've had a situation where all my wingmen are dead (which happens FAST when they attack the Fralthra), all the Gothri are dead, my armor is pretty much gone, one Fralthra is toast, and the remaining one needs but one torp and it's all over. How? Well, one little thing I found is that when your torpedo is close to locking, moving towards the Fralthra at about 100 kps, it will fire its anti-matter guns wide of you.
Except for when all that's left is one Fralthra that needs only one torp to die. Suddenly, the anti-matter gunner gets very accurate, resulting in the need to lose your torp lock, get away from a Fralthra that's chasing you while dodging more anti-matter shots from behind.
In conclusion:
There are two ways to die in this mission - Your wing will kill you no questions asked, or face the Fralthra for 2 seconds.
There HAS to be someone out there who has a tip that's better than what's in the game guides. Anyone? Thanks in advance.
EDIT: What is the maximum range that a torpedo can be fired at a cap ship?