Loaf,
Have to agree with you that Prophecy is better for its cotinuation of the storyline and the emotional attachment the player feels towards the characters. One ejection pod or twenty, it makes no difference in Prophecy, because one actually cares about whether or not the pilot is rescued versus captured.
With FreeSpace who cares about what happens to the pods. Boo hoo, their station just got destroyed and they are fleeing for their lives but as a player why should I care? Its not like my character has any attachment to anyone in the pods, the people aren't critical to the war effort, I just have to save them to continue the game. Thats all there is to that.
Have to agree with you that Prophecy is better for its cotinuation of the storyline and the emotional attachment the player feels towards the characters. One ejection pod or twenty, it makes no difference in Prophecy, because one actually cares about whether or not the pilot is rescued versus captured.
With FreeSpace who cares about what happens to the pods. Boo hoo, their station just got destroyed and they are fleeing for their lives but as a player why should I care? Its not like my character has any attachment to anyone in the pods, the people aren't critical to the war effort, I just have to save them to continue the game. Thats all there is to that.