Jdawg
Commodore
So I started playing wc2 again bc well I love it. the ship designs the asshole attitude of blue hair and co pilots and the great art. to this day I still love the take off and landing animations most out of any wing commander game. not to mention between this game and the books, sparks is my favorite chief tech ever lol.
Anyways the two quick questions I have are about 2 specific missions. the first one is where you first meet downtown in the game. Tolwyn sends you on a courier solo mission to a planet base; my question is why was this included, what I mean is you only ever see this base one time and I believe this is also the only time you ever land planet side. it just seems odd that they made these animations and art assets for just one scene in one mission. the second mission also falls into this same vein; im talking about the mission where you and doomsday jump across the system to destroy the supply depot. After the jump you refuel in space, as far as I can remember this is also the only time you ever do this in any wing commander game. once again a very cool animation haappens showing you refuel, but what was the point bc it never happens again even though in the missions that follow you have to jump pretty far across the galaxy but never refuel. Were these animations, art assets, and missions just test to see if they would work and they were cool so they added them to the game or what, im really curious about them bc they never happen again.
Anyways the two quick questions I have are about 2 specific missions. the first one is where you first meet downtown in the game. Tolwyn sends you on a courier solo mission to a planet base; my question is why was this included, what I mean is you only ever see this base one time and I believe this is also the only time you ever land planet side. it just seems odd that they made these animations and art assets for just one scene in one mission. the second mission also falls into this same vein; im talking about the mission where you and doomsday jump across the system to destroy the supply depot. After the jump you refuel in space, as far as I can remember this is also the only time you ever do this in any wing commander game. once again a very cool animation haappens showing you refuel, but what was the point bc it never happens again even though in the missions that follow you have to jump pretty far across the galaxy but never refuel. Were these animations, art assets, and missions just test to see if they would work and they were cool so they added them to the game or what, im really curious about them bc they never happen again.