My thoughts exactly.I vaguely recall reading that - or something very close to it - before, but it really does sound a lot like what he wants for Star Citizen...
Sadly, people look at Star Citizen and think "scope creep" when the insane level of detail is what CR was planning all along.
You think that games or movies are made by one person? It's always a team effort. The stronger the team, the better the end result. Whether it's Lucasfilm or CIG, they have both attracted extremely talented people at the top of their respective fields. Clearly the people working on the project believe in it, otherwise they would not have bought into CR's vision.Roberts is starting to remind me of George Lucas, and not in a good way. Successful early in his career, then takes a long layoff from the industry that made him. Then returns years later with an extremely ambitious project. We then discover that a lot of the success of "his" early work was due to the efforts and skills of other people involved etc.
Right. Star Citizen Scope make some people think it never will be released. So why the work with 2 new Studios? The Montreal Part with lots of EX UbiSoft Worker and the Studio Firesprite in England. Both gets the Tools from CIG to make Planets and the Systems. The other make now Theatre of War. Maybe a Standalone for Consoles too? Why no extra income?Sadly, people look at Star Citizen and think "scope creep" when the insane level of detail is what CR was planning all along.
So you're happy with the way the big studios and publishers currently run the gaming industry?i personally think some creative devs need a big studio who finally says no to a christopher roberts or to a hideo kojima, but that is just me
i personally think some creative devs need a big studio who finally says no to a christopher roberts or to a hideo kojima, but that is just me
Right. Star Citizen Scope make some people think it never will be released. So why the work with 2 new Studios? The Montreal Part with lots of EX UbiSoft Worker and the Studio Firesprite in England. Both gets the Tools from CIG to make Planets and the Systems. The other make now Theatre of War. Maybe a Standalone for Consoles too? Why no extra income?
No but there needs to be a happy medium all you have to do is look at all the failed Kickstarters to see that. It Took Tim Schafer forever to come out with Broken Age. he had to raise more money after raising over 3 million dollars from kickstarter. Star Citizen is a money pit. And there's thousands of other examples of good intentioned creative people flushing money down the drain bc they had no one above them telling them no. there has to be a balance between power and creativity one party can't have all the marbles.So you're happy with the way the big studios and publishers currently run the gaming industry?
Konami definitely share some of the blame too. But one reason they had to release ground Zeroes is kojima was bleeding money from konami with no impending release date for Metal Gear Solid 5. that game was insanely expensive and was their last big Flagship property after Silent Hill fell off a cliff.Strange example, Konami hasn't exactly been churning out hits since. Konami was definitely a bigger problem than Kojima (who at least put out an enjoyable title since).
A sense of direction is hugely important to a company, especially in a large studio, and without a strong character batting for the team the corporate winds will shut down projects. Today it's free to play, tomorrow multiplayer, next day loot boxes, etc etc.
People managing the money look at patterns, patterns which aren't as long lived as the development cycle of a single title. In order for a game to survive at a larger company the brass need to have faith in the creatives.
No one thinks they don't intend to release or that it's just a con (well some might, but I doubt anyone in the WC community thinks so lowly of CR). But I do think it was a mistake to go straight for such an ambitious title, and there is a chance it could collapse under its own weight. My money is on a good product coming out at the end of it but mistakes have undoubtedly been made.
The incentive to release is exactly the same as with any other job: finishing what you started and doing it well. Taking money from people and not delivering anything is fraud. These folk are professional game developers and I assume they would like to continue making games for a living. I can't speak on their behalf of the developers, but if this were me, I would not risk my career by being part of a scam. Besides, CIG releases financial reports every year, so you can see what they spend the money on.What is the incentive to even release the game at this point? People keep throwing money at it. I hear you can purchase ships in the game with real world money? $1000 I have heard?!?! 😞
I am much more interested in what I have seen from Everspace 2.
What is the incentive to even release the game at this point? People keep throwing money at it. I hear you can purchase ships in the game with real world money? $1000 I have heard?!?! 😞
I am much more interested in what I have seen from Everspace 2.