We need you again, Mark Hamill!!!
There's a reason why I'm not worried about it. Starlancer. When I was looking at playing it, I was concerned that it didn't have a joystick and thought it might not feel as real. In my opinion though, the controls flowed so seemlessly that it made a joystick/keyboard combo seem cumbersome in comparison. I didn't like the SNES controls for WC1, but the Xbox remotes are more similar to the Sega Dreamcast, so I would bet that the controls will resemble Starlancer.But, anyone who played wing commander 3 on the PS2 or Wing Commander on the SNES might remember that the complexities of power managment, comms, nav map, and other such elements of wing commander combat do not exactly lend themselves to a non-keyboard control scheme. Sure in the PS2 port you could do everything that you could in the PC version but it involved unusual and often painful contortions of your hands...and a lot of memorization.
Well, the 360 controler has more functionalitly than the psx controler, however, The controls for WC4 PSX weren't bad. At least it used the analog stick and added things like rumble effects, even if some of the options were simplified.I love my 360 to death and it is fantastic for many games, like Gears of War and Rainbow Six. But, anyone who played wing commander 3 on the PS2 or Wing Commander on the SNES might remember that the complexities of power managment, comms, nav map, and other such elements of wing commander combat do not exactly lend themselves to a non-keyboard control scheme. Sure in the PS2 port you could do everything that you could in the PC version but it involved unusual and often painful contortions of your hands...and a lot of memorization.
Hey, you can actually plug your Gamertag into your Crius.net account via the control panel.
i didn't mind the controls for wc1 on snes...
i was playing it a little while ago on roms and it was fine...
sure a little odd at times but it worked