Table of Contents
First Attempt and Failure - Page 1
Wing Commander 1 - Page 3
First Attempt and Failure
I ordered my first flight stick, a Logitech Extreme 3D Pro, off of Amazon last week and today it arrived. What's the first thing I'm going to do? That's right! I'm finally going to play Wing Commander 1! YAY!
I had been interested in playing through the WC series for a while, but hesitated because until now, I didn't have a flight stick! Now that I do, I've wasted no time! I installed the software, plugged that bad boy in, and started up WC1.
To be honest, my first experience with Flight Combat Simulation games had been watching my dad play Secret Weapons of the Luftwaffe, and Star Wars: X-Wing. I never heard of Wing Commander until recently. Sad, isn't it?
In this log, you will (hopefully) watch me progress through the games for the first time, and become a true fan of the series, rather than just an interested outsider. Let's begin!
Wing Commander 1
September 27, 2011
A few days ago, I prepared for the arrival of my flight stick by installing WC1: Deluxe Edition, which I bought off eBay sometime before gog.com released it. Even so, I probably won't buy the pack of 1+2 until they get that expansion pack debacle sorted out. No offense, GOG, I think you're the greatest thing ever, but I WILL play Secret Missions 1&2. I will buy your WC3 set when the time comes, though. That just might be the most complete and thorough re-release of a classic game ever.
Upon starting up the game through DosBox (aka, the greatest computer program ever created by man, EVER), and getting through the copy protection with my downloaded PDF manual (thanks, WC CIC!), I immediately started the Vega Campaign...
Vega Campaign
Deciding to keep things simple (and canon), I named myself Blair, and gave myself the call sign of Maverick. After talking to the bartender, Shotglass, and two of my fellow pilots, Paladin and Angel, I saved my game and began my first mission.
Mission 1
My first mission is a simple patrol; seems easy enough. I had been fearful of playing flight sims because they looked so complicated, but the controls here seemed easy enough to follow, and within minutes, my fears started to calm.
Until I reached the first battle, that is.
Somehow, though, my gamer instincts immediately understood what to do. After quickly dispatching the Kilrathi ships (one taunted me shortly before I blew him to bits) with my laser guns alone (Missiles? What are those?), even my wingman, Spirit, was impressed, giving me a quick compliment over the radio.
After the mission was over, there was a debriefing. The mission was a success, and I somehow had destroyed every single enemy ship the game threw at us. Sorry, Spirit! Luckily, she didn't seem to mind me being a glory hog. That problem wouldn't catch up to me until the next mission.
Mission 2
The next mission was where I first started running into trouble. Spirit and I were assigned to protect a Terran Transport and escort it to its jump point. It started out quiet, but around the first of two nav points, we were attacked; and that's when being a glory hog began to catch up with me...
The first wave of attackers went okay, but right as we were approaching the jump point, another group appeared. I immediately started going after the fighters.
A few minutes later, all the fighters were destroyed, and the transport had disappeared. Wait a minute, why does the music sound so sad? We won...right?
Nope, after I started chasing after the fighters, one of them sneakily went after the carrier while my back was turned and...well, that's what the restore game option is there.
As I started the mission for the second time, I resolved to follow my superior officer's orders this time and stay as close to the carrier as possible. While getting back to the transport's jump point, I stayed close to it this time and focused on taking out the fighters attacking it. At one point, I started to get too far, and called Spirit, who had wandered off to fight, back to my wing. When all the fighters were finally destroyed, this time with the transport intact, I watched as it blasted into hyperspace, and we flew home. After some trouble with landing (I couldn't find the runway and kept banging my fighter into the hull of the Tiger's Claw), I finally got inside to see my progress.
After learning that I was awesome (for now), having destroyed all but one of the fighters (Spirit took care of one of them), my superior called me to his office. Oh, crap! Had I done something wrong!? Was I in trouble for crashing into the Tiger's Claw umpteen times!?
As it turns out, my CO only wanted to tell me that we were going to a new sector and that I was being transferred to a combat squadron to fly a Scimitar. Now I was going to see some real action! Um...yay?
The good news didn't end there, though. I was quickly called to the hangar deck, where I was awarded a Bronze Star!
I went to the bar to celebrate, and met up with two of my other fellow pilots, Iceman and Knight, who seemed to have very different views on the news that I would now be piloting a Scimitar. Iceman was quite scornful of the fighter, warning me of its sluggish speed and handling, while Knight praised its superior weaponry and armor. I think I should keep all this in mind.
I also checked the blackboard; holy cow! Had I racked up nine kills already!?
After a hard day's work, I saved my game and quit. No one wins a war in one day, especially when you've neglected to sleep!
My first impression of WC1 is very positive. It's a ton of fun, has a lot of features that other flight sims copied or even neglected completely, making the game very unique. I remember that in X-Wing, if you failed a mission, even if you survived, you couldn't progress! In WC, the branching missions add a lot of realism!
I can't wait to play more!
First Attempt and Failure - Page 1
Wing Commander 1 - Page 3
First Attempt and Failure
I ordered my first flight stick, a Logitech Extreme 3D Pro, off of Amazon last week and today it arrived. What's the first thing I'm going to do? That's right! I'm finally going to play Wing Commander 1! YAY!
I had been interested in playing through the WC series for a while, but hesitated because until now, I didn't have a flight stick! Now that I do, I've wasted no time! I installed the software, plugged that bad boy in, and started up WC1.
To be honest, my first experience with Flight Combat Simulation games had been watching my dad play Secret Weapons of the Luftwaffe, and Star Wars: X-Wing. I never heard of Wing Commander until recently. Sad, isn't it?
In this log, you will (hopefully) watch me progress through the games for the first time, and become a true fan of the series, rather than just an interested outsider. Let's begin!
Wing Commander 1
September 27, 2011
A few days ago, I prepared for the arrival of my flight stick by installing WC1: Deluxe Edition, which I bought off eBay sometime before gog.com released it. Even so, I probably won't buy the pack of 1+2 until they get that expansion pack debacle sorted out. No offense, GOG, I think you're the greatest thing ever, but I WILL play Secret Missions 1&2. I will buy your WC3 set when the time comes, though. That just might be the most complete and thorough re-release of a classic game ever.
Upon starting up the game through DosBox (aka, the greatest computer program ever created by man, EVER), and getting through the copy protection with my downloaded PDF manual (thanks, WC CIC!), I immediately started the Vega Campaign...
Vega Campaign
Deciding to keep things simple (and canon), I named myself Blair, and gave myself the call sign of Maverick. After talking to the bartender, Shotglass, and two of my fellow pilots, Paladin and Angel, I saved my game and began my first mission.
Mission 1
My first mission is a simple patrol; seems easy enough. I had been fearful of playing flight sims because they looked so complicated, but the controls here seemed easy enough to follow, and within minutes, my fears started to calm.
Until I reached the first battle, that is.
Somehow, though, my gamer instincts immediately understood what to do. After quickly dispatching the Kilrathi ships (one taunted me shortly before I blew him to bits) with my laser guns alone (Missiles? What are those?), even my wingman, Spirit, was impressed, giving me a quick compliment over the radio.
After the mission was over, there was a debriefing. The mission was a success, and I somehow had destroyed every single enemy ship the game threw at us. Sorry, Spirit! Luckily, she didn't seem to mind me being a glory hog. That problem wouldn't catch up to me until the next mission.
Mission 2
The next mission was where I first started running into trouble. Spirit and I were assigned to protect a Terran Transport and escort it to its jump point. It started out quiet, but around the first of two nav points, we were attacked; and that's when being a glory hog began to catch up with me...
The first wave of attackers went okay, but right as we were approaching the jump point, another group appeared. I immediately started going after the fighters.
A few minutes later, all the fighters were destroyed, and the transport had disappeared. Wait a minute, why does the music sound so sad? We won...right?
Nope, after I started chasing after the fighters, one of them sneakily went after the carrier while my back was turned and...well, that's what the restore game option is there.
As I started the mission for the second time, I resolved to follow my superior officer's orders this time and stay as close to the carrier as possible. While getting back to the transport's jump point, I stayed close to it this time and focused on taking out the fighters attacking it. At one point, I started to get too far, and called Spirit, who had wandered off to fight, back to my wing. When all the fighters were finally destroyed, this time with the transport intact, I watched as it blasted into hyperspace, and we flew home. After some trouble with landing (I couldn't find the runway and kept banging my fighter into the hull of the Tiger's Claw), I finally got inside to see my progress.
After learning that I was awesome (for now), having destroyed all but one of the fighters (Spirit took care of one of them), my superior called me to his office. Oh, crap! Had I done something wrong!? Was I in trouble for crashing into the Tiger's Claw umpteen times!?
As it turns out, my CO only wanted to tell me that we were going to a new sector and that I was being transferred to a combat squadron to fly a Scimitar. Now I was going to see some real action! Um...yay?
The good news didn't end there, though. I was quickly called to the hangar deck, where I was awarded a Bronze Star!
I went to the bar to celebrate, and met up with two of my other fellow pilots, Iceman and Knight, who seemed to have very different views on the news that I would now be piloting a Scimitar. Iceman was quite scornful of the fighter, warning me of its sluggish speed and handling, while Knight praised its superior weaponry and armor. I think I should keep all this in mind.
I also checked the blackboard; holy cow! Had I racked up nine kills already!?
After a hard day's work, I saved my game and quit. No one wins a war in one day, especially when you've neglected to sleep!
My first impression of WC1 is very positive. It's a ton of fun, has a lot of features that other flight sims copied or even neglected completely, making the game very unique. I remember that in X-Wing, if you failed a mission, even if you survived, you couldn't progress! In WC, the branching missions add a lot of realism!
I can't wait to play more!