Hello everyone!
I must admit that I feel a bit awkward posting this project here, as it's not really set in the Wing Commander universe, but is heavily inspired by it. WC games have been among my favorites since childhood, and I've always dreamt of creating a game with similar combat mechanics, but one that would also include space exploration, fleet command, and other fun things.
What I have now is a couple of tech demos - games that are as small as possible, each focusing on one gameplay aspect that I want to have:
The link leads to the Windows build, but I can theoretically also build it for Linux and Mac if anyone is interested.
I'm sharing these because I'd like to collect some feedback while the codebase is still relatively small and it's not difficult to make drastic changes.
I plan on updating every two weeks, time-permitting. This is a hobby project, so no guarantees.
Post your best score / completion percentage
Edit: updated download link
I must admit that I feel a bit awkward posting this project here, as it's not really set in the Wing Commander universe, but is heavily inspired by it. WC games have been among my favorites since childhood, and I've always dreamt of creating a game with similar combat mechanics, but one that would also include space exploration, fleet command, and other fun things.
What I have now is a couple of tech demos - games that are as small as possible, each focusing on one gameplay aspect that I want to have:
- Tech Demo 1 - Fighter Combat
- Tech Demo 2 - Exploration
- More to come?
The link leads to the Windows build, but I can theoretically also build it for Linux and Mac if anyone is interested.
I'm sharing these because I'd like to collect some feedback while the codebase is still relatively small and it's not difficult to make drastic changes.
I plan on updating every two weeks, time-permitting. This is a hobby project, so no guarantees.
Post your best score / completion percentage
Edit: updated download link
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