Priv2-pals.zip: Difference between revisions
The Terran Knowledge Bank
No edit summary |
mNo edit summary |
||
Line 2: | Line 2: | ||
|faction = trisystem | |faction = trisystem | ||
|name = priv2-pals.zip | |name = priv2-pals.zip | ||
|download = {{download| | |download = {{download|https://www.wcnews.com/chatzone/threads/arena-extraction-3d-models-august-11-2010.24705/page-4#post-361281}} | ||
|filesize = {{filesize|941}} | |filesize = {{filesize|941}} | ||
|creator = [http://www.crius.net/zone/member.php?u=5187 Gremule] | |creator = [http://www.crius.net/zone/member.php?u=5187 Gremule] |
Latest revision as of 17:29, 27 April 2023
priv2-pals.zip | |
---|---|
Creator | Gremule |
Download | Download |
Filesize | 941 kB |
Textures in Privateer 2 are stored without palette info, appropriate palette is chosen on-the-fly. My guess is those gifs in TABS.GIF are those palettes although gifs themselves use standard game palette. You can see by the names, for example CV-BL-GY.GIF means blue->gray. From that info I made (as best as I could since there are two instances where 16 colors gradient must translate into 32 color gradient, I duplicated each color) appropriate palette files for use in photoshop or any other image editing software.
I've attached palettes (remove .txt) and shot of a ship with one modified texture.