Vendetta Light Fighter KN1b: Difference between revisions
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|acceleration = 64 | |acceleration = 64 | ||
|max afterburner acceleration = | |max afterburner acceleration = | ||
|max | |max yaw = 90 | ||
|max pitch = 90 | |||
|max roll = 90 | |||
|guns = [[Flux Beam Mk. II]] (3) | |guns = [[Flux Beam Mk. II]] (3) | ||
|missiles = [[Snipe]] (1)<BR>[Difficulty 3]<BR>[[Brute Mk. II]] (1)<BR>[Difficulty 3]<BR>[[Python]] (1)<BR>[Difficulty 5]<BR>[[Disrupter]] (1)<BR>[Difficulty 7]<BR>[[High Explosive Mine]] (10)<BR>[Difficulty 3] | |missiles = [[Snipe]] (1)<BR>[Difficulty 3]<BR>[[Brute Mk. II]] (1)<BR>[Difficulty 3]<BR>[[Python]] (1)<BR>[Difficulty 5]<BR>[[Disrupter]] (1)<BR>[Difficulty 7]<BR>[[High Explosive Mine]] (10)<BR>[Difficulty 3] | ||
|turrets = | |turrets = | ||
|armor = 175 | |front armor = 175 | ||
| | |left armor = 175 | ||
| | |right armor = 175 | ||
|rear armor = 175 | |||
|fore shield = 137.5 | |||
|left shield = 137.5 | |||
|right shield = 137.5 | |||
|aft shield = 137.5 | |||
|decoys = [[Decoy Mk. II]] (10) | |decoys = [[Decoy Mk. II]] (10) | ||
|crew = 1 (pilot) | |crew = 1 (pilot) | ||
|devices = [[Signal Filter]] (1)<BR>[Difficulty 7]<BR>[[Shield Enhancer Mk. III]] (1)<BR>[Difficulty 5] | |devices = [[Signal Filter]] (1)<BR>[Difficulty 7]<BR>[[Shield Enhancer Mk. III]] (1)<BR>[Difficulty 5] |
Latest revision as of 00:32, 9 September 2012
Vendetta | |
---|---|
Type | Light Fighter |
Primary User | Kindred |
General Characteristics | |
Crew | 1 (pilot) |
Performance | |
Maximum Yaw | 90 dps |
Maximum Pitch | 90 dps |
Maximum Roll | 90 dps |
Acceleration | 64 k/s2 |
Velocity | |
Maximum | 380 kps |
Afterburner | |
Maximum Afterburner | 760 kps |
Armament | |
Guns | |
Flux Beam Mk. II (3) | |
Default Missile Loadout | |
Snipe (1) [Difficulty 3] Brute Mk. II (1) [Difficulty 3] Python (1) [Difficulty 5] Disrupter (1) [Difficulty 7] High Explosive Mine (10) [Difficulty 3] | |
Components | |
Modules | |
Signal Filter (1) [Difficulty 7] Shield Enhancer Mk. III (1) [Difficulty 5] | |
Decoys | Decoy Mk. II (10) |
Defense | |
Shields | |
Fore | 137.5 cm equivalent |
Aft | 137.5 cm equivalent |
Right | 137.5 cm equivalent |
Left | 137.5 cm equivalent |
Armor | |
Front | 175 cm |
Rear | 175 cm |
Right | 175 cm |
Left | 175 cm |
Vendetta in Kindred colors, Tri-System circa 2790. |
The Vendetta is the primary light fighter of the Kindred. They are often used to escort the heavier, more valuable Blade-class fighters during Kindred operations. Because the Kindred does not field a medium fighter of any sort, Vendetta are often used in roles that traditionally require a higher classification of ship. Because of the threat now faced by the Kindred, the military offers a double bounty for destroying Vendettas.
Although relatively fast and manouvreable, its large profile is a vulnerability.
Origin's Official Guide to Privateer 2: The Darkening
The Vendetta is the only ship in this game that you can easily outshoot. If you have more than one gun, you can take one out by flying straight at it and firing non-stop. If you have any firepower to speak of (and decent aim), it should crumple before you.