Orsini Mission 1 (ORS-1): Difference between revisions
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| ORS-1 through ORS-2 | | ORS-1 through ORS-2 |
Revision as of 01:35, 30 January 2011
Orsini Mission 1 (ORS-1) | |
---|---|
Date | 2669.217 |
Fighter | Hellcat V |
Wingmen | Ralgha nar Hhallas |
Objectives | Make a three-area sweep and destroy any Kilrathi fighters you find. |
Previous | Special Operations 2 Ayer's System - Series 4 - Mission D |
Next | Orsini Mission 2 (ORS-2) |
Mission Layout
PC
- Victory
- 1 Yorktown (TCS Victory)
- 1 Tallahassee (TCS Ajax)
- 2 Southampton (TCS Sheffield, TCS Coventry)
- Nav 1
- 2 Darket
- Nav 2
- Clear
- Nav 3
- 2 Darket
3DO
Images
The Authorized Combat Guide to Wing Commander III
A Word From Colonel Hart
This is your first mission onboard "Tin Can Sally." She's old, but she still has a lot of spirit. More importantly, because this is your first flight with a new Wing Commander, there's no need to toss you into the middle of the Kilrah system. We'll start this one nice andeasy, a milk run.
{Picture: Eisen} Welcome aboard the Victory
Colonel Hart's Tactical Analysis
You will have three conversations in this mission: Hobbes in Flight Control, Rachel in Flight Control, and Maniac on the Bridge.
This is the easiest mission in the entire game. The best tactic is to order Hobbes to break and attack, and then clean up any ships that he misses
Use your missiles accordingly. If you need practice with the game, have Hobbes form on your wing and try to take out the Darkets alone.
{Picture: Hobbes) Make sure you chat with your old friend.
Objective for Success
Destroy at least 3 Darkets.
Colonel Hart's Counsel
The Hellcat is your only choice for this mission, and you can't change your missile loads. I recommend you take Hobbes as your wingman.
Origin's Official Guide to Wing Commander III
Orsini Sector
The war is going badly, and you're assigned to an older carrier, the TCS Victory, under the command of Captain William Eisen Now that you're in command of a fighter group, you're responsible for assigning routine patrol and cargo escort missions to your pilots. Aboard the Victory, you meet new pilots and several old acquaintances, including Hobbes. Your first assignment as a CFG (Commander Fighter Group) on the Victory is to assign your pilots and fighters to a patrol sweep of Orsini Sector.
Gameflow
Conversations Hobbes (FC), Maniac (BG), Rachel (FC)*, Rollins (LF), Vagabond (RR)
New Morale Conversations
Rollins (LF) | Play along with him. | +1 (Ship) |
This guy's a loon. | -1 (Ship) | |
Vagabond (PR) | He's got a point. | +1 |
What's he hiding? | -1 |
Other New Movies
Hobbes (FC) | ORS-1 through ORS-2 |
Maniac (BG) | ORS-1 through ORS-3 |
Rachel (FC) | ORS-1 through ORS-4* |
- After every mission briefing, Rachel appears by the Loadout Terminal in Flight Control. Also, practically every time you land, Rachel will have something to say on the Flight Deck. These conversations won't be listed in later missions.
Mission
Takeoff
- Autopilot.
(A) Nav 1
- 2 Darket.
(B) Nav 2
- Clear
(C) Nav 3
- 2 Darket.
Success
- Destroy at least 3 Darket. Go to Mission ORS-2.
Failure
- Go to Mission ORS-2.
Analysis
- Before you autopilot from the Victory, redistribute your power. If you've got good aim, allocate the majority of power to your weapons and lower engines, damage repair and shields. If you're new to the game, increase your shield and damage settings and decrease engines and weapons.
- At Nav 1, set Hobbes free to Break and attack, then take out the Darket with full guns, or by wearing out their shields with the guns and popping them with an IR missile. (HS missiles will also work, especially if you've already tagged the rear shields.)
- If you're having trouble staying with the Darket, use [Y] and occasionally afterburn. Take them on head-on if you want to--your shields are better than theirs.