Volt Laser: Difference between revisions

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{{infobox Weapon
{{infobox Weapon
|faction =
|faction = trisystem
|name = Volt Laser
|name = Volt Laser
|type =
|type = [[weapon type:=Gun]]
|manufacturer =  
|manufacturer =  
|image =
|image =
Line 8: Line 8:
|introduction =
|introduction =
|length =  
|length =  
|damage = 25cm
|damage = [[damage:=25 cm]]
|range = 157 Km
|range = [[range:=157 KM]]
|max velocity = 3050 KPS
|max velocity = 3050 KPS
|acceleration =
|acceleration =
|max y/p/r =
|max y/p/r =
|refirerate = 5 shots/sec
|refirerate = [[refire:=5 shots/sec]]
|energyrating = 110
|energyrating = 5/10
|heat =
|heat = [[heat:=110]]
|cost = 3,000 credits
|cost = [[cost:=3,000 credits]]
|source= [[source:=Privateer 2: The Darkening]]
}}
}}


Consisting of bolts of accelerated electron chains, this is a more powerful weapon. Efficient and effective in close combat.
==[[CCN]]==
 
==Your Guide to the Universe==
 
: Consisting of bolts of accelerated electron chains, this weapon is more powerful than the [[Stream Laser]]. Efficient and effective in close combat.
 
==Origin's Official Guide to Privateer 2: The Darkening==
 
: This is a favorite among close-up combat artists. This weapon shines at close range, so don't fire until your target is under 150 klicks away. (If you like to toast your opponents before they get this close, this is not the weapon for you.) By using Volt Lasers in close-range combat, you may get by with or without a [[Coolant Unit]], because you will fire in shorter bursts as you bear down on target, then break off to avoid a collision. Each time you break off you give your guns time to recharge.
 
[[Category:Guns]]

Latest revision as of 05:40, 24 October 2012

Volt Laser
Type Gun
Damage 25 cm
Range 157 KM
Max Velocity 3050 KPS
Refire Rate 5 shots/sec
Energy Rating 5/10
Heat 110
Cost 3,000 credits"credits" can not be assigned to a declared number type with value 3000.
Source Privateer 2: The Darkening


CCN

Your Guide to the Universe

Consisting of bolts of accelerated electron chains, this weapon is more powerful than the Stream Laser. Efficient and effective in close combat.

Origin's Official Guide to Privateer 2: The Darkening

This is a favorite among close-up combat artists. This weapon shines at close range, so don't fire until your target is under 150 klicks away. (If you like to toast your opponents before they get this close, this is not the weapon for you.) By using Volt Lasers in close-range combat, you may get by with or without a Coolant Unit, because you will fire in shorter bursts as you bear down on target, then break off to avoid a collision. Each time you break off you give your guns time to recharge.