Achilles: Difference between revisions
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|system = [[Troy]] | |system = [[Troy]] | ||
|cities = | |cities = | ||
|facilities = [[Commodity Exchange]], [[Hangar (Mining Base)|Hangar]], [[Merchants' Guild]], [[Mercenaries' Guild]], [[Main Concourse (Mining Base)|Main Concourse]], [[Mission Computer]], [[Ship Dealer (Mining Base)|Ship Dealer]] | |facilities = [[Bar (Mining Base)|Bar]], [[Commodity Exchange]], [[Hangar (Mining Base)|Hangar]], [[Merchants' Guild]], [[Mercenaries' Guild]], [[Main Concourse (Mining Base)|Main Concourse]], [[Mission Computer]], [[Ship Dealer (Mining Base)|Ship Dealer]] | ||
|exports = [[Gems]], [[Iron]], [[Mining Equipment]], [[Plutonium]], [[Space Salvage]], [[Tungsten]], [[Uranium]] | |exports = [[Gems]], [[Iron]], [[Mining Equipment]], [[Plutonium]], [[Space Salvage]], [[Tungsten]], [[Uranium]] | ||
}} | }} | ||
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Privateer - Screenshot - Mining Base - Bar.png | Privateer - Screenshot - Mining Base - Bar.png | ||
Privateer - Screenshot - Commodity Exchange - Normal.png | Privateer - Screenshot - Commodity Exchange - Normal.png | ||
Privateer - Screenshot - Landing Pad - | Privateer - Screenshot - Landing Pad - Asteroid - Tarsus.png | ||
Privateer - Screenshot - Mercenary Guild.PNG | Privateer - Screenshot - Mercenary Guild.PNG | ||
Privateer - Mercenary Guild - Screenshot - Office.png | Privateer - Mercenary Guild - Screenshot - Office.png | ||
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|- | |- | ||
|} | |} | ||
===Guaranteed Commodities=== | |||
Of course, there are no guarantees in ''Privateer'', but the following commodities come as close as possible. At most base types, them are one or two commodities that are nearly always available, and that can nearly always be sold at a profit of 1000 credits or more, wherever you go next. These include: | |||
{| class="wikitable" | |||
|- | |||
!''Mining'' | |||
|(Iron) | |||
|- | |||
|} | |||
===Images=== | |||
<gallery> | |||
PPG - 69.png | |||
PPG - 70.png | |||
PPG - 71.png | |||
PPG - 72.png | |||
PPG - 73.png | |||
PPG - 74.png | |||
</gallery> | |||
==Appearances== | ==Appearances== | ||
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{{Navbox Gemini Sector Bases}} | {{Navbox Gemini Sector Bases}} | ||
[[ | [[Category:Space Stations (Privateer)]] | ||
[[category:Mining Bases]] | [[category:Mining Bases]] | ||
[[category:Terran Confederation Space Stations]] | [[category:Terran Confederation Space Stations]] | ||
[[category:Gemini Sector Bases]] | [[category:Gemini Sector Bases]] |
Latest revision as of 17:06, 1 November 2023
Achilles | |
---|---|
System | Troy |
Facilities | Bar, Commodity Exchange, Hangar, Merchants' Guild, Mercenaries' Guild, Main Concourse, Mission Computer, Ship Dealer |
Exports | Gems, Iron, Mining Equipment, Plutonium, Space Salvage, Tungsten, Uranium |
Achilles is a Terran Confederation Mining Base in the Troy system.
Services
- Main Concourse
- Bar
- Commodity Exchange
- Hangar
- Merchants' Guild
- Mercenaries' Guild
- Mission Computer
- Ship Dealer
Screenshots
Commodity Exchange
Commodities
The following table gives you a definite edge in the marketplace. Using these num-bers, you can construct the most advantageous trade route possible. Look for target bases close to each other with complementary needs. With these, you can minimize travel time and fuel expenditure while maximizing profit margin.
Empty box. Commodity cannot be bought or sold at this type of base. For example, the contraband drug Brilliance can neither be bought nor sold at Oxford.
Cost (top line). Amount of money exchanged when you buy or sell this commodity. When this is stated as a range (the usual case), the exact cost in credits (k) is ran-domly chosen each time from within this range. For example, at an Agricultural world advanced fuels can be sold fora price between 490 and 500 credits. They can be bought or sold at a Refinery base fora price between 480 and 490 credits.
Availability (second line). Percentage chance that this commodity will be available each time you stop at the base. For example, each time you land at a Refinery base, there is a 50% chance that there will be advanced fuels for sale there.
na (second line) not available. The commodity cannot be bought at this base (but you can sell it here for the price listed on the first line). For example, advanced fuels are not available for sale on any Agricultural base.
Amount (third line). If the commodity is available, the italicized numbers on the third line give the range of total units that might be available. The exact number available is randomly chosen each time from within this range. For example, if there are advanced fuels for sale at a Refinery base, there will be between 40 and 50 units of fuel available.
Commodity | Cost | Availability | Amount |
---|---|---|---|
Advanced Fuels | |||
Artwork | |||
Books | |||
Brilliance | |||
Communications | |||
Computer Software | |||
Computers | |||
Construction Equipment | |||
Factory Equipment | |||
Food Dispensers | |||
Furs | |||
Games | |||
Gems | |||
Generic Foods | |||
Grain | |||
Holographic Equipment | |||
Home Appliances | |||
Home Entertainment | |||
Iron | |||
Liquor | |||
Luxury Foods | |||
Medical Equipment | |||
Mining Equipment | |||
Movies | |||
Pets | |||
Plastics | |||
PlayThing | |||
Plutonium | |||
Pre-Fabs | |||
Robot Servants | |||
Robot Workers | |||
Slaves | |||
Space Salvage | |||
Textiles | |||
Tobacco | |||
Tungsten | |||
Ultimate | |||
Uranium | |||
Weaponry | |||
Wood |
Profitble Runs
You can always ram money by trading between different planets in Gemini Sector. Refer to the following chart to determine which products can be traded most profitably from planet to planet. This table is baud on average availability and price. Of course, once you reach a base and check the exchange, an unexpected commodity might actually be available, or another commodity might be offered at a much lower price than usual. This table is also based on being able to carry all of a commodity that is available — a Centurion's small cargo hold cannot always take full advantage of a particular commodity.
In each entry, commodities are listed in roughly descending order of profitability.
Boldfaced commodities are the most profitable runs (average profits in excess of 2000 credits), because they are available more often than most and because the target base usually buys them at a great profit.
Italicised commodities usually offer at least a 600-credit profit. but are less profitable than the other runs listed.
© indicates contraband commodities.
X indicates no reliably profitable runs.
Base | Commodities To | Commodities From |
---|---|---|
Agricultural | Wood Generic foods Luxury foods Grain Liquor |
Iron |
Mining | X | X |
Pirate | Brilliance © Slaves © Ultimate © Tobacco © |
Iron |
Pleasure | X | Iron |
Refinery | Plastics Food dispensers Home appliances Construction eqpt. Mining eqpt. Computer software Holographic eqpt. Space salvage |
Uranium Iron Gems Tungsten |
N. Constantinople | X | Iron |
New Detroit | Mining eqpt. Food dispensers Home appliances Construction eqpt. Holographic eqpt. Computer software Plastics Space salvage Robot workers Medical eqpt. Home entertain. Computers |
Uranium Gems Plutonium Iron |
Oxford | Wood Generic foods |
Iron |
Perry Naval Base | Weaponry | Iron |
Guaranteed Commodities
Of course, there are no guarantees in Privateer, but the following commodities come as close as possible. At most base types, them are one or two commodities that are nearly always available, and that can nearly always be sold at a profit of 1000 credits or more, wherever you go next. These include:
Mining | (Iron) |
---|