Hunter AW: Difference between revisions
The Terran Knowledge Bank
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6: 5% chance per second of identifying target. Cost: 30,000 Credits | [[6]]: 5% chance per second of identifying target. Cost: 30,000 Credits | ||
[[image:Hunter 6.jpg|100px]] | [[image:Hunter 6.jpg|100px]] | ||
6i: Target Lock. 15% chance per second of identifying target. Cost: 50,000 Credits | [[6i]]: Target Lock. 15% chance per second of identifying target. Cost: 50,000 Credits | ||
[[image:Hunter 6i.jpg|100px]] | [[image:Hunter 6i.jpg|100px]] | ||
Infinity: Target Lock. ITTS. 25% chance per second of identifying target. Cost: 80,000 Credits | [[Infinity]]: Target Lock. ITTS. 25% chance per second of identifying target. Cost: 80,000 Credits | ||
[[image:Hunter Infinity.jpg|100px]] | [[image:Hunter Infinity.jpg|100px]] | ||
[[Category: Scanners]] | [[Category: Scanners]] |
Latest revision as of 18:52, 26 November 2012
Friend-or-Foe Color coded radar. Only friends and enemies show up with colors.
6: 5% chance per second of identifying target. Cost: 30,000 Credits
6i: Target Lock. 15% chance per second of identifying target. Cost: 50,000 Credits
Infinity: Target Lock. ITTS. 25% chance per second of identifying target. Cost: 80,000 Credits