Volt Laser: Difference between revisions
The Terran Knowledge Bank
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This is a favorite among close-up combat artists. This weapon shines at close range, so don't fire until your target is under 150 klicks away. (If you like to toast your opponents before they get this close, this is not the weapon for you.) By using Volt Lasers in close-range combat, you may get by with or without a [[Coolant Unit]], because you will fire in shorter bursts as you bear down on target, then break off to avoid a collision. Each time you break off you give your guns time to recharge. | This is a favorite among close-up combat artists. This weapon shines at close range, so don't fire until your target is under 150 klicks away. (If you like to toast your opponents before they get this close, this is not the weapon for you.) By using Volt Lasers in close-range combat, you may get by with or without a [[Coolant Unit]], because you will fire in shorter bursts as you bear down on target, then break off to avoid a collision. Each time you break off you give your guns time to recharge. | ||
{{#set:weapon=gun}} | |||
{{#set:source=Privateer 2: The Darkening}} | |||
[[Category:Guns]] | [[Category:Guns]] |
Revision as of 02:18, 29 June 2011
Volt Laser | |
---|---|
Damage | 25 cm |
Range | 157 Km |
Max Velocity | 3050 KPS |
Refire Rate | 5 shots/sec |
Energy Rating | 5/10 |
Heat | 110 |
Cost | 3,000 credits |
CCN
Your Guide to the Universe
Consisting of bolts of accelerated electron chains, this weapon is more powerful than the Stream Laser. Efficient and effective in close combat.
Origin's Official Guide to Privateer 2
This is a favorite among close-up combat artists. This weapon shines at close range, so don't fire until your target is under 150 klicks away. (If you like to toast your opponents before they get this close, this is not the weapon for you.) By using Volt Lasers in close-range combat, you may get by with or without a Coolant Unit, because you will fire in shorter bursts as you bear down on target, then break off to avoid a collision. Each time you break off you give your guns time to recharge.