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- |name = Nav Point 0 |allegiance = [[Tri-System Confederation]]1,023 bytes (122 words) - 19:03, 29 December 2024
- |name = Tri-System League of Hunters |failure = Die, or go to an unassigned Nav Point.5 KB (778 words) - 03:14, 18 January 2011
- [[image:p2lasertower4view.PNG|thumb|300px|right| Lasertower, Tri-System circa 2790.]] ...re adept at adding firepower to the defense of particular installations or points in space.2 KB (207 words) - 12:21, 29 October 2012
- |objectives = Pirates destroyed, particularly in the last Nav Point, Nav 0 at Karatikus. |failure = Pirates survive, particularly at Nav 0 at Karatikus2 KB (322 words) - 03:32, 18 January 2011
- ...to get around. Your position is shown by a red marker. You can rotate the Nav Map by dragging the cursor across the screen with the right mouse button he ...destination, the Nav computer will plot the shortest route using only Nav points, and it is up to the your judgement to utilise the system jumps.33 KB (5,992 words) - 23:09, 8 August 2012
- ...egistration has turned up a report that it was stolen a few weeks ago near Nav 153. It has been confiscated by relevant authorities. <BR>A check of the ship's computer indicated that a nav course from [[Crius]] local space to [[Hermes]] was entered into the comput29 KB (4,946 words) - 08:53, 14 October 2012
- A: Basically it was a big lookup table for every nav point in the universe had a %age probability for each type of pirate being Q: I would certainly love to see you revisit the Tri-System or any other aspect of Wing Commander someday. You never know, EA is always16 KB (3,069 words) - 17:23, 27 April 2023