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  • |roles = Sound Effects Artist <br> Quality Assurance Tester <br> Audio * [[Wing Commander]] - Quality Assurance, Sound Effects
    767 bytes (93 words) - 00:07, 11 January 2024
  • ...ike a winner, more funding is provided and a development timetable is set. Artists and more programmers begin working on the project. Programmers and designer Toward the end of development, the music and sound effects are added. The product goes into testing six to eight weeks before shipping
    18 KB (2,974 words) - 21:48, 19 October 2012
  • Visual Effects Supervisor Special Visual Effects by
    18 KB (2,876 words) - 18:00, 27 March 2017
  • Visual Effects Supervisor CHRIS BROWN Special Visual Effects by Digital Anvil
    17 KB (2,288 words) - 03:56, 27 January 2024
  • !OriginFX Sound System !Sound Effects
    17 KB (1,961 words) - 04:41, 12 January 2024
  • ...nts. Right place, right time. ''Wing Commander Academy'' needed storyboard artists and a secondary character designer, and I was asked to be both; an incredib ...ce, so in some episodes you can barely hear the characters over the music. Sound was not my department.
    21 KB (3,705 words) - 06:18, 7 March 2021
  • '''15 Sound Sense''' ...and ear-shattering sound effects - and The Darkening's no exception. The sound bods at EA took us behind the scenes and showed us how rediculously talente
    56 KB (9,966 words) - 17:17, 27 April 2023
  • the ability to shave costs wherever possible by doing their own visual effects and ...te the limited budget, Roberts recruited a team of talented visual effects artists
    130 KB (21,867 words) - 08:02, 13 July 2011