Standoff Incorporates Improvements Share on Facebook Share on Twitter Update ID

The folks working on Standoff continue to make advances to the game's engine that were just a dream when the first episode was released. Not only will Episode 5 be an explosive and exciting conclusion to the popular Secret Ops mod, but it will also revitalize the earlier chapters as well. Here's Eder with a few more details.
Gearing up...

It's been a fairly quiet week. With Quarto away last weekend and then busy most of the week, there's literally no mission progress to speak of. He's promising, though, to put in a major effort this coming weekend. Sure would be nice if he could finally get that last mission finished. You know, the one he was supposed to finish two months ago (...or something like that).

But, just because Quarto's being lazy doesn't mean the rest of the team has been standing still. I've been continuing on the graphics improvement work, and makign good progress. Though, you know, with all the additional possibilities that Alex has provided us over the recent months, and the things he says he could do if we wanted, I get the feeling that by the time our release rolls around, we'll still have half a dozen unused ideas for graphics improvements. That's really pretty damned great. It may well be that the Vision engine is still good for another few years... of course, if there is someone out there willing to use it (hey, we've given a decade of our lives to WC modding already! :-P ).


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