Jacob Hudson has posted a variety of new mock ups for his customizable card game inspired by Privateer 2 and Das Erwachen. This batch highlights several military ships and large transport craft and finally reveals equipment cards. Additional types, such as events and maneuvers, are in the works. The game is being made with both German and English audiences in mind, so card texts with both languages are floating around. You can help provide feedback and read developers' notes at Crius.net here.
As you can see, the Salvia destroyer has a really huge amount of armor and shields. The only way to kill such vessels are with torpedoes. Light and a heavy versions exists. Both will be used as "equipment cards," reducing ships' speed and the amount of missiles available during a fight with other fighters. Sounds a bit confusing, but we will explain it soon...
Every week the Detroit Free Press profiles a video gamer -- what kinds of games they like, what they're playing now and what they'd like to see in the future. This week's choice, Rob Debelak, has the perfect answer to that last question:
I'd love to see an online multiplayer game set in the "Wing Commander" universe, where players could fly ships as Confed military, Kilrathi, pirates or privateers, and battle each other in deep space.
Perfect! Now, lets hope the President of Electronic Arts reads local Detroit's newspapers as closely as we do...
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