Speaking of cockpits, you can head over to Crius.net right now and let everyone know how you felt about them in the Wing Commander series. Stone48420 has started a discussion on the merits of detailed cockpit art versus drop-down invisible HUDs. The majority of Wing Commander fans seem to agree that they added a tremendous amount of realism and atmosphere to the games, yet many of those same people routinely disabled them in Wing Commander 3, Armada and Kilrathi Saga to free up more screen space. Before long, virtual heads-up displays were the only option Origin built into its games, and the space sim genre as a whole quickly adopted this model. Was the larger viewing area worth the loss of some distinctiveness and identity? You can share your feelings on this series of events at the CIC Forums here.