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It had been years since I'd played wing commander, so I decided to dust off my Kilrathi Saga box and install the games. I played through Wing Commander I and it worked just fine, after starting wing commander 2 however, I could tell less care was taken in ensuring future compatibility for WC2.
First thing I noticed was It had speed issues which others here have reported. cutscenes and the title animation are too fast, while the gameplay is choppy and not nearly as fluid as WC1 was. Adjusting framerate doesn't help because some things are too fast while others too slow.
fast cutscenes and somewhat choppy gameplay I can live with, but I also encounter a plethora of weird bugs. I'll approach a wing of say 6 Sartha, after destroying 2, only one remains. After destroying it and returning to base, during debreifing it says I got 3 and shadow got 0, what happened to the other three ships? They just seem to randomly explode or something, sometimes I see it happen.
This also happens to friendlies during escort missions. During the third mission of the game, one I remember being fairly easy in the past, has been impossible so far. I've played the mission 6 times so far. 2 times out of those 6, both broadswords mysteriously disappear mere seconds after the battle begins. 3 other times the first would disappear and only seconds into the fight the other would go "NOOOOOO". The final try, I clearly saw both broadswords on my screen as I was tailing the final Sartha, after destroying the Sartha and circling around, I find only one broadsword, and just moments later, with no Sartha remaining, He goes "HELP MEEE!" and explodes. I can only guess that he was destroyed by flak from the Fralthra, but come on, they can't be that weak. A quote from my strategy guide suggests this mission shouldn't be nearly this hard.
"You can pretty much twiddle your thumbs on that mission, mainly keeping yourself alive, and the broadswords will do their job."
An it's not just that mission, every mission seems random and choatic, friendly and enemy ship exploding randomly, and also it's hard to track enemies because it gets really choppy with just a few ships. Choppy moments seem to be when alot of the ships will randomly be eliminated without explaination. Overall it just isn't fun. I enjoyed Wing Commander 1 over the past couple of days just as I had years ago, but 2 just seems out of wack, I don't feel like I have any real control over the outcome of the missions. Does anyone else have any of these problems, and possibly a solution. Hopefully this message wasn't to long to read through but I wanted to get everything across.
thanks
First thing I noticed was It had speed issues which others here have reported. cutscenes and the title animation are too fast, while the gameplay is choppy and not nearly as fluid as WC1 was. Adjusting framerate doesn't help because some things are too fast while others too slow.
fast cutscenes and somewhat choppy gameplay I can live with, but I also encounter a plethora of weird bugs. I'll approach a wing of say 6 Sartha, after destroying 2, only one remains. After destroying it and returning to base, during debreifing it says I got 3 and shadow got 0, what happened to the other three ships? They just seem to randomly explode or something, sometimes I see it happen.
This also happens to friendlies during escort missions. During the third mission of the game, one I remember being fairly easy in the past, has been impossible so far. I've played the mission 6 times so far. 2 times out of those 6, both broadswords mysteriously disappear mere seconds after the battle begins. 3 other times the first would disappear and only seconds into the fight the other would go "NOOOOOO". The final try, I clearly saw both broadswords on my screen as I was tailing the final Sartha, after destroying the Sartha and circling around, I find only one broadsword, and just moments later, with no Sartha remaining, He goes "HELP MEEE!" and explodes. I can only guess that he was destroyed by flak from the Fralthra, but come on, they can't be that weak. A quote from my strategy guide suggests this mission shouldn't be nearly this hard.
"You can pretty much twiddle your thumbs on that mission, mainly keeping yourself alive, and the broadswords will do their job."
An it's not just that mission, every mission seems random and choatic, friendly and enemy ship exploding randomly, and also it's hard to track enemies because it gets really choppy with just a few ships. Choppy moments seem to be when alot of the ships will randomly be eliminated without explaination. Overall it just isn't fun. I enjoyed Wing Commander 1 over the past couple of days just as I had years ago, but 2 just seems out of wack, I don't feel like I have any real control over the outcome of the missions. Does anyone else have any of these problems, and possibly a solution. Hopefully this message wasn't to long to read through but I wanted to get everything across.
thanks