Space Sim First Look: Elite Dangerous Odyssey (June 4, 2020)

ChrisReid

Super Soaker Collector / Administrator
We haven't covered Elite Dangerous much over the years, but it's had a very good run since its release. The base game has sold more than three million units while a number of additional expansions have kept things going for more than five years. They've just announced another big upgrade for the game that will add planetary missions in early 2021. While not everyone is a fan of mixing genres and gameplay types like this, it seems like a practical way to grow a game that's managed to mature its core experience and is ready for something different. The game is available for PC and PS4/XBox, so it's also a good way to get players of all types interested in space sims. You can check out the new Odyssey teaser below and a fuller recap of the Elite game beneath that.


“Odyssey is our most ambitious Elite Dangerous expansion to date,” said David Braben, Founder and CEO of Frontier. “Extending coverage to the super-fine scale that is needed for on-foot gameplay while maintaining the vast raw distances measured in light years, is a huge achievement by the team, and greatly extends the already rich Elite Dangerous experience. We hope you will join us to continue this journey of discovery and adventure when Elite Dangerous: Odyssey launches in early 2021.”


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Original update published on June 4, 2020
 
Heh. I remember when Elite Dangerous was first announced, right at the height of Star Citizen hype. Who would have thought, all those years later Elite Dangerous would be successfully expanding with add-on after add-on, while Star Citizen would still be missing in action?
 
I seldom get to game any more, but when I do, it's pretty much always Elite: Dangerous.

It's an excellent choice for astronomy enthusiasts and science buffs.

After 600 hours I still never tire of the deep space exploration. It's not the swashbuckling space action adventure of Privateer, nor anything like the kind of game that Star Citizen promises to be. Elite certainly isn't one for the instant gratification generation, the grind is very much a factor and at times the huge (pretty much to scale) Milky Way galaxy feels empty and lifeless; but that's because it largely is.

But there's something special about discovering a new water world, or buzzing a gas giant or neutron star in one of the billions of uncharted system on the other side of the galaxy.

I've certainly had my money's worth.
 
Heh. I remember when Elite Dangerous was first announced, right at the height of Star Citizen hype. Who would have thought, all those years later Elite Dangerous would be successfully expanding with add-on after add-on, while Star Citizen would still be missing in action?

Hey, they're only a couple months* away from the Squadron 42 beta. ;)

*Pre-coronavirus impact.
 
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