Aeronautico
Rear Admiral
Does anyone have any information on the Snakeir II-Class Carrier? We all know about the original Snakeir, and I believe that there was a Snakeir II, but I know nothing about it. Does anyone know about it?
Nice picture.
But, ahem...
If it has six turreted lasers, then what are the other turrets?
strange...
(...)Fralthi II (from Wing Commander Prophecy).(...)
Does anyone have any information on the Snakeir II-Class Carrier? We all know about the original Snakeir, and I believe that there was a Snakeir II, but I know nothing about it. Does anyone know about it?
We have, basically, four 'conflicting' specifications and two histories. The version seen in Secret Missions 2 has had two different specification sets assosciated with it: a 600m/15,000 tonne version printed in later editions of Claw Marks (SWC, etc.) and a 650/30,000 tonne version in the 1991 CGW insert (see awesome picture below). Halcyon calls this "the new Snakeir carrier" (2655).
Then the movie has a "Snakeir-class superdreadnaught" as the lead Kilrathi warship. The Handbook masses them at 67,000... but Merlin's dialogue in the movie claims that the ship Blair tricks is 200,461 tonnes. The Handbook says they began to show up in 2649.
Maybe the Kilrathi had retired the Snakier-class super-dreadnought and re-cycled the name for their new fleet carrier class in SM2, the same way Confed recycled the Concordia name.
Then confed recycled it, there is after all no reason the cats should give human names to their carriers, and recycling names does make sense, and it has happened over a long, long time.
Not to get into a long, drawn out argument that's been hashed out many times before, but yes WCM is a "main part" of the WC universe. Browsing via the search function, since by your registration date you weren't around for those discussions (not intended as an attack on you, or anything like that), will cover a lot of that ground.Is the movie widly considered to be a main part of the wing commander historic fiction? It seems like a spin off to me. Some of the same names and cats vs. humans but the rapier, carriers, and other ships look totally different, the whole pilgrim issue and so on…
Nope - Snakier is a human name, or rather, it's an adjective. For example, "He's snaky. But she's way snakier than he is."But Snakier is, presumably, a Kilrathi name, not a human one.
But Snakier is, presumably, a Kilrathi name, not a human one.
Is the movie widly considered to be a main part of the wing commander historic fiction? It seems like a spin off to me. Some of the same names and cats vs. humans but the rapier, carriers, and other ships look totally different, the whole pilgrim issue and so on…
Could there be so many issues with the historical accuracy because this game had more of a lighthearted development than zealot like historical fiction of Star Trek or other Sci-Fi series? I love the games but from what I read on these forums I know far less about the WC universe than most of you. However, a lot of the stuff seems to line up better when you remove the movie entirely.
Slightly back on topic I think the Exeter class has zero weapons on the game model. From what I remember from before and what I noticed in DOSbox lately I haven’t seen that thing fire a shot. Also (in WC1) the Cat missiles are all seekers, the light fighters don’t have DF missiles like the manual suggests. Again, could have been last minute balance issues that the AI couldn’t hit squat with a DF missile so they changed it or that escorting a heavy destroyer was pretty easy so they nerfed its weapons. Of course, I could be wrong about the Exeter… but I swear I’ve never seen that sucker fire a shot from any of its “classified” weapons.