RSI Launches Video Game Retrospective Show (June 7, 2013)

ChrisReid

Super Soaker Collector / Administrator
Roberts Space Industries has kicked off a new video series called RSI Museum. It chronicles the video game history that was made by the developers of Chris Roberts' new studio, Cloud Imperium Games. The first episode commemorates the 20th anniversary of Strike Commander with a thorough discussion between Mr. Roberts, designer Rob Irving and show host Ben Lesnick! The depth and breadth of questions is quite impressive, and everyone's passion for these classic games really shines through. There's some great Strike Commander anecdotes in the 23-minute episode, but there's also plenty of general conversation about Wing Commander and Origin happenings in the '90s. Don't miss it! It's a super fun vid!




Twenty years ago, Chris Roberts pushed the limits of PC gaming with the release of Strike Commander. Chris? follow-up to Wing Commander, Strike Commander featured an intense cinematic story mated with the most realistic 3D flight engine on the market.

We?re celebrating Strike Commander?s birthday with the inaugural edition of a new show, RSI Museum! The goal of the museum is to look at the DNA behind Star Citizen. We?re going to talk about the history behind the games the team has worked on and look at how they have influenced what is to come. To talk about the game, we?ve brought together a pair of Strike Commander veterans Star Citizen?s Chris Roberts and Rob Irving.

Ben Lesnick hosts this retrospective series looking back at the games that have built a legacy and inspired the latest installment from Chris Roberts - Star Citizen.

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Original update published on June 7, 2013
 
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a very cool show with two guys who are genuinely interested in telling tales from years gone by. Hosted by our very own Mr. Lesnick! A very cool episode to kick off the new series.
 
So great to see these two chatting about one of my favourite all-time games. Thanks for the show!
 
Right. I always postet at RSI thats sad not to make a Sky Citizen :( Strike Commander is a game that really needs a sequel. The most flightsims I played are stupid missions or dynamic campaign. But I like SP Games with a good storyline. Strike Commander was one of them.

I hope he change his mind and after Star Citizen we see a Strike Commander 2 or similar game.

Goddamit ._. That was one of the question I want to ask him at gamescom :(
 
Strike Commander was an odd bird - I liked the story more than the flight sim parts (probably due to my PC's low performance) and found flying overly hard. So if Star Citizen / Sq42 revives interest in simulation games and story-driven campaign models somewhat, it will be another stretch to get the remaining flight sim community interested.

Nonetheless, great video - I just would have like to see more of the actual game, maybe a cutscene or two to get back in the spirit. And a couple more stories from Rob maybe. Well, Chris-punkrocker-Roberts was worth it alone...
 
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