Problem with Privateer 1 under DOS

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Since I'm a retrogaming buff, I've set up a DOS rig from various old computer parts to play all the old DOS games in the environment they were written for; DOSBox sure is cool, but I like the real thing :O)
Anyway, the result is a Pentium 233MMX with 32 MB RAM, an ISA-soundcard, 24x CD-ROM etc. (I've even managed to get my hands on an old 14-inch CRT display so it looks more retro ;O)

I've encountered a weird problem with the original Privateer though. The game is actually running *too slow* in normal cockpit gameplay, even the music is too slow!
What is even weirder is that the music and animation runs normal in the autopilot sequence (and on planets and bases, the intro movie is also running normally).
Did anyone else ever have that problem? Maybe my copy of Privateer is busted somehow (it's the disk version, not cd-rom)...

Also, can anyone recommend a good slowdown utility for DOS (freeware preferably) that works well with the original Wing Commander 1 & 2?
 
Re Privateer: Not sure what is going on, but there are two things that can cause problems with the game:
* Having more then 16 MB of EMM memory (so limit it to 16 in your EMM config line)
* Having no analogue joystick plugged in.
Maybe one of them helps

Re WC1/WC2. WC2 should run fine besides the cutscenes. Try MOSLO (look in the files section on WCnews) for slowing down the game a bit so that the approximately work.
As for WC1 - your are out of luck. Either use DOSBOX on a faster machine OR try to disable the external and internal caches of your PC. It should run fine then. Slowdown utilities usually result in jerky gameplay here.
 
Thanks.

Thanks for the help, it was indeed the missing joystick that caused the problem. I'm going to limit the memory anyway since I've heard that other games like System Shock have trouble with more than 16mb too.
Now what's 16 times 1024...

Nochmal dankeschön nach Österreich ;O)
 
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