Problem compiling SO mission

Kevin Caccamo

Rear Admiral
For some reason when I compile a mission with WCPPascal and try to run it ingame, it does not work and pops up with this error:

"CPropertyList:: parse bogus property"

Can anyone help me figure out what the problem is? Thank you.
 
I don't think I've ever seen this particular message before, but it sounds like one of the objects in your mission has a property that it shouldn't have (that is to say, it's a real property, since WCPPas would have produced an error otherwise... but the object you're using with probably isn't meant to use this particular property).
 
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