Hey there,
since Wedge did some work in providing me with images a while back, I thought the least I could do is to show the results before they only lie around on my HD Since I'm currently doing a break on WingCommander I wanted to show some other models too, it will take a while before I maybe give them a texture job (if ever)
Here in this thread you can find the images, the capships are pretty high poly, especially the midway, but I'm pretty proud of that one, my biggest and most polycount model sofar
http://www.hard-light.net/forums/index.php?topic=71822.0
Midway : I took the model here on CIC as reference for some scaling. After doublechecking with the ingame model, I saw that I made the bridge nose to big. But I like it that way, so I left it. Also while rendering I accidently moved the connectorpart between both wings, so don't mind if it looks a little strange, it's not correctly centered.
Murphy : Mostly close to the original, I just gave it more armament to fit it's destroyer role better. I'm also pretty proud on this model
Durango : Tried to stay close to original model, including hangar. But I wanted to break up the hull a little, and added therefore two additional engines on the forward armes and some other greebles
Tarawa : My own interpretation. Supposed to be a pirate cruiser with special weaponry. Also I changed the bridgetower to something more like WC3, because I totally dislike the tower style in the WC2 ships. No hangar modelled yet though
The fighters are free for give away if anyone is interested and wants to texture them. Technically the capships too, but some of the greebles are not my doing, so I might change it a little before releasing. If someone is interested, contact me.
Hope you like it.
Cheers
Starman©
since Wedge did some work in providing me with images a while back, I thought the least I could do is to show the results before they only lie around on my HD Since I'm currently doing a break on WingCommander I wanted to show some other models too, it will take a while before I maybe give them a texture job (if ever)
Here in this thread you can find the images, the capships are pretty high poly, especially the midway, but I'm pretty proud of that one, my biggest and most polycount model sofar
http://www.hard-light.net/forums/index.php?topic=71822.0
Midway : I took the model here on CIC as reference for some scaling. After doublechecking with the ingame model, I saw that I made the bridge nose to big. But I like it that way, so I left it. Also while rendering I accidently moved the connectorpart between both wings, so don't mind if it looks a little strange, it's not correctly centered.
Murphy : Mostly close to the original, I just gave it more armament to fit it's destroyer role better. I'm also pretty proud on this model
Durango : Tried to stay close to original model, including hangar. But I wanted to break up the hull a little, and added therefore two additional engines on the forward armes and some other greebles
Tarawa : My own interpretation. Supposed to be a pirate cruiser with special weaponry. Also I changed the bridgetower to something more like WC3, because I totally dislike the tower style in the WC2 ships. No hangar modelled yet though
The fighters are free for give away if anyone is interested and wants to texture them. Technically the capships too, but some of the greebles are not my doing, so I might change it a little before releasing. If someone is interested, contact me.
Hope you like it.
Cheers
Starman©