Edfilho
Cry some more!
But I think you people can help me...
I have the weirdest problem with doom3, I was running it fine on an:
Athlon 1.3GHz, 512MB DDR RAM, Geforce 4 MX 440-64MB, on 800x600 with specular, shadows and low quality. Special effects were turned off.
Then I "upgraded" the gpu to a FX5200 with 128mb. Now EVERY texture that's not a wall surface (computer screens, blinking lights, the hud, the weapon, weapon effects, the flashlight's light...) BLINKS wildly.
I was using the latest Omega drivers, then I rolled back to the official nvidia with no luck. I tested Ground Control 2 and Splinter Cell and both are gorgeous. I turned every single option in both doom 3 and the drivers on and off, no effect. I removed the mods, still nothing. I switched resolutions, I tried medium quality, nothing helped me.
I would like to play Doom3 on the fx5200 (yeah, it's crap and all, but in brazil these video cards are REALLY expensive).
The only way out I know will work is replacing the MX440, but I'd like to avoid that.
I have the weirdest problem with doom3, I was running it fine on an:
Athlon 1.3GHz, 512MB DDR RAM, Geforce 4 MX 440-64MB, on 800x600 with specular, shadows and low quality. Special effects were turned off.
Then I "upgraded" the gpu to a FX5200 with 128mb. Now EVERY texture that's not a wall surface (computer screens, blinking lights, the hud, the weapon, weapon effects, the flashlight's light...) BLINKS wildly.
I was using the latest Omega drivers, then I rolled back to the official nvidia with no luck. I tested Ground Control 2 and Splinter Cell and both are gorgeous. I turned every single option in both doom 3 and the drivers on and off, no effect. I removed the mods, still nothing. I switched resolutions, I tried medium quality, nothing helped me.
I would like to play Doom3 on the fx5200 (yeah, it's crap and all, but in brazil these video cards are REALLY expensive).
The only way out I know will work is replacing the MX440, but I'd like to avoid that.