David Wade
2nd Lieutenant
Hey all Merry Christmas was wondering if anyone remembers the flight wing make up for the Arcadia carriers the UBW uses in htl?
Ok Looking at it I was trying to figure out a Generic CVW for Concordia Class Carriers what I came up with using the Last organization out of the WCIV novel of sixteen ships per squadron and using what I know of modern Carrier Air Wings I was figuring 16 Piranhas, 32 Tigersharks, 16 Wasps, 16 Panthers, and 16 Shrikes for a general air wing for Confed. That would give them a flexible force to answer multiple Missions. Now that is 96 birds there they with Modern carriers they would have those ships plus support vessels in this case I was thinking 6 SWACs, 6 Condor ( 2 SAR, 4 Tanker), 2 Hercules LC, and 8 Phoenix Shuttles for a total of 118 ships aboard a Standard Wing. Obviously if Confed considered the Concordias to be obsolete they wouldn't put the heavy ships aboard. Those ships would end up and Jutland or Lexington Class ships. I have a few friends that serve on CVs and they were saying when you look at the Air wing they don't count support ships until they have all combat craft so the Air wing always ends up being around 120 Ships instead of the 96 Usually reported.First question - I had to fudge a bit when I converted the stats for the Arcadia-class for WCRPG, IIRC, because the designer simply said "x light fighters, x medium fighters", etc. without specifying classes. Presumably that was done to not tie the ship class down to a specific type of fighter. What I've got for WCRPG can be used as a standard type, but it is by no means a definitive answer.
Second question - probably answered it in the first: there wasn't a "standard air wing" per se, and the question is vague at best. The Aces had several different classes of carriers throughout its history - and unless I'm very much mistaken carriers were the kind of ships that its members created most often. If you want something generic to work with, I'd say 1-2 squadrons of point-defense/reconnaisance craft, 1-2 squadrons of multi-purpose craft, and 1-2 squadrons of strike craft, with a squadron ranging from 12-18 craft for Terrans and between 8-16 for Kilrathi, dependent upon the size of the carrier in question.