Plasteel Skull
Commodore
I don't know about Freelancer but kind of "modular design" was used to construct the dungeons in TES: Daggerfall rpg. Thanks to this method there were hundreds of seemingly different dungeons constructed from various basic elements fitting with each other, with distinct textures and configurations. After prolonged gameplay it was rather odd that I've always known where's the secret door and where is mob waiting in ambush, but in the case of space stations this move is the most adequate one, I guess, since bases are made in some factories in a segment by segment way and those segments are then sold to customers who build just what they want.
[broken off of this discussion, originally on the WC: Pioneer forum - Death]
[broken off of this discussion, originally on the WC: Pioneer forum - Death]