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all im getting is

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Apache/1.3.14 Server at ingava.net Port 80

:( :confused:
 
I used to try to fit my games into one story, but I don't anymore. It's kinda tough to link Soldier of Fortune, Star Trek, and WC together. Although in the old FPS', I had a story going. You know, Wolfenstein, Doom, and Quake.
 
I'm not *stupid* -- when someone posts warez, we delete it... but we're not *seven*... we're smart enough to tell the difference, you're just being insulting.
 
Hmm, other games besides WC,hmm...
At the moment: Black&White and sometimes Counterstrike with some friends, that's it.

What I really enjoyed to play: Dungeon Keeper 1 and 2, the Mechwarrior games, Populous the beginning, erm and a lot of other games. ;)

gryphon: Say, I-War2 is already out?

[Edited by Mekt-Hakkikt on 05-20-2001 at 07:03]
 
I really, really love StarCraft... but I don't play it anymore... I mean, RTS' are just too tedious to go through more than two or three times. So now I'm just waiting for StarCraft II... considering it doesn't seem to be in production right now, I might have quite a wait :(.
Last week, I also tried Age of Empires II, but I was very unimpressed. I know that historical simulations have to be at least slightly unrealistic in order to make them fun, but AOEII succesfully manages to throw realism out the window without making the game more fun.
 
Oh, what don't you like about AOE2?
The only game I know with walls and gates that have some usefulness. And I really like those large catapults (no idea what they are called in English, "Tribok" in German)

But I am a fan of the middle ages...
 
Oh, AOEII had all sorts of neat stuff in it. But like I said, it lacked realism. Of course, some unreal stuff is unavoidable in these sort of games, but it just went too far. Take, for example, the Huns from the Conquerors addon. The year is 400 AD, yet the Huns prance around with pikemen, heavy knights, trebuchets (those overgrown catapults you mentioned), crossbowmen, suicide bombers (err, suicide bombers? Gunpowder? ...Huns?) and Hussars. Those units did not exist back then. Especially the Hussars... why does everybody in AOEII seem to use Hussars anyway? They were a military formation exclusive to 16-17th century Poland. Since Poland does not exactly play a major role in AOEII - and the 16-17th century is beyond AOEII's timeframe - Hussars have no right to exist in AOEII. But I digress, back to Huns. The best example of what is wrong with AOEII is the Battle of the Catalonian Fields (sp.?). Instead of seeing a proper battle (and losing - the Huns lost ;)), we end up having to make a tedious siege to yet another Roman city.
So that, in a nutshell, is what I don't like about AOEII. It makes all the civilisations practically the same. One of the neat things about StarCraft was that each race was so different that the player had to totally change his strategy. Although this is exactly what AOEII should have been like, for some reason the designers decided to make all the civilisations practically the same. Level design is the other problem - all those great battles and events which could have made for such fascinating levels, ended up changed to the usual "build-a-base-gather-resources-build-an-army-and-destroy-the-enemy-base". Boooooooooring.
 
Originally posted by Quarto
Level design is the other problem - all those great battles and events which could have made for such fascinating levels, ended up changed to the usual "build-a-base-gather-resources-build-an-army-and-destroy-the-enemy-base". Boooooooooring.

Um starcraft was pretty much "build-a-base-gather-resources-build-an-army-and-destroy-the-enemy-base". As was battlezone, another game I liked, "build-a-base-gather-resources-build-an-army-and-destroy-the-enemy-base" is fine by me when done nicely.
 
IMO, Alpha Centauri was the finest game ever made with a perspective larger than Syndicate...

But then again I was a rabid fanatic for M.A.X.
 
I liked AOE2. So what if there's some historical screw ups. Until you said all the stuff, I wouldn't have even known. Even now I still don't care. It's realistic enough to be fun.
 
Having Gunpowder at 1400 BC was what made Civ2 one of the mostr enjoyable games ever! At the easy difficulties I bombed pikemen with my Stealth Bombers :)
 
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