Hmm... personally, I'd rather have everything moddable, even if it's all harder. But then again, I suspect the impossible-to-mod parts of FL aren't as impossible as they seem. After all, with SO we're now modding things that were just recently thought impossible... so the FL mod community just needs to keep at it, researching the impossible-to-mod bits.Bob McDob said:Freelancer is definitely the easiest space game to mod I've ever encountered, at least as far as ships and equipment are concerned. If you want to create new missions, or a new single player campaign, though, you're pretty much screwed. Basically, everything that can be modded is simple, and everything that can't impossible. Fair tradeoff, in my opinion
Quarto said:After all, with SO we're now modding things that were just recently thought impossible... so the FL mod community just needs to keep at it, researching the impossible-to-mod bits.