H
Hellboy
Guest
Hi all.
I've been trying to get Strike Commander and various other old DOS games to work with my Thrustmaster Afterburner II, and DOSBox does read all the axis movements. But the problem is, it stubbornly places the rudder axis as throttle and vice versa. In other words, I have to twist the joystick to control throttle and move the throttle handle to control rudder, which of course makes both useless.
The problem occurs on whatever system (4-axis, Thrustmaster, CH) I set DOSBox to emulate for joystick and the Thrustmapper software doesn't allow me to swap the two problematical axis'. Oh, and the problem is exactly the same in all games I've tried under DOSBox.
P.S. Sorry if this is too much off-topic here, since the only Wing Commander game it would apply to is WC3 under DOSBox (or possibly Armada which I don't have, but I suspect it would have throttle support). But any help would be appreciated nonetheless.
I've been trying to get Strike Commander and various other old DOS games to work with my Thrustmaster Afterburner II, and DOSBox does read all the axis movements. But the problem is, it stubbornly places the rudder axis as throttle and vice versa. In other words, I have to twist the joystick to control throttle and move the throttle handle to control rudder, which of course makes both useless.
The problem occurs on whatever system (4-axis, Thrustmaster, CH) I set DOSBox to emulate for joystick and the Thrustmapper software doesn't allow me to swap the two problematical axis'. Oh, and the problem is exactly the same in all games I've tried under DOSBox.
P.S. Sorry if this is too much off-topic here, since the only Wing Commander game it would apply to is WC3 under DOSBox (or possibly Armada which I don't have, but I suspect it would have throttle support). But any help would be appreciated nonetheless.