Dols and Creds: Money of the Terran Confederation

WCX

Rear Admiral
OK, I know this has been brought up several times before:

http://www.crius.net/zone/showthread.php?t=8488&highlight=dols

http://www.crius.net/zone/showthread.php?t=4921&highlight=dols

But since I’m a sucker for details, I thought I’d put in my two centicredits worth.

Well, over the course of all things WC, we have four different currencies listed.

The only currency we know a bit about is the ever ubiquitous “Credit”, which appears to be the standard unit of currency used in areas controlled by the Terran Confederation, and is devisable by subunits of "centicredits" .


Fleet Action makes use of the “dollar”. Now, this could be a slipup on part of Forstchen (For example, Imperial units of measure appear in Action Stations while the rest of the WC universe appears to be solely metric). However, Victory Streak makes reference to "UNation dollars".

Now sometime between 2167 and 2200 the UN was apparently supplanted by the World Economic Consortium, which in turn was replaced by the Terran Confederation in 2416. Taking this matter into account, if there were “UNation dollars” in use at some time, they would be hopelessly antiquated by the 27th century. To wit, it would be akin to trying to spend a 17th century English Sixpence at a modern American 7-11.

If “dollars” are still used in some capacity, then they are probably the same thing as “dols”, mentioned in Voices of War, wherein one of the prizes for a simulator competition is rumored to be a check for 1000 dols, which is said to be “good at any Confederation trading outpost.”

In Star*Soldier, Chandra Karr passes “a crippled human playing a Wu stringo, [where I stop] to put a two-dol chit in his hat. He looks up at me with unmasked disgust.”

The cause of the man’s disgust could stem from any of three factors. The first simply being a mater of pride (don’t you dare pity me!), secondly, 2 dols might be a measly, token sum. The third might have to do with the dol being worth less (or considered worth less) than credits, similar to the American dollar in relation to the peso or Canadian dollar.
(I recall several times I’ve tried to use Canadian money in the US. To date, I have only succeeded in doing this once, and it wasn’t at Point Roberts.)

Forum member Bob McDob theorized the presence of dols alongside credits represents the reluctance of some of the Confederation member states to relinquish their traditional currency, similar to how Britain separates itself from the EU by using the pound instead of the Euro. Given the fragmentation present after the Nephilim War, it’s not surprising to see both units freely used, regardless of their relation.


But regardless of what the answer may be, I have gone ahead and created this list for two reasons:

a.) As a chart to analyze and dissect the economic workings of the Confederation and its associated territories.

b.) As a guide or reference for future fan project in order to align them closer to canon works.

I have grouped them by time periods in the event that there is notable inflation at work.
And until someone says otherwise, I’m just going to treat all listed currencies as being equal in value.

2634: (Action Stations)
Two months pay for an academy grad = 500c
From this figure, we gather that:
One month pay for an academy grad = 250c
One year pay for an academy grad = 3000c

Bet on a fight in Gar's Emporium = 50c
Offer by a Haggan for a dead Jarma (as food) = 50c
Kilrathi offer for a heavy Gotherian glass ornament = 50c
Half bribe for ship protection at gar's emporium = 500c
Kilrathi code from Hell Hole = 1000c
Tolwyn's yearly allowance from family = 10,000c
A nuclear space mine = 50,000c
A “seeker” missile = 250,000c
Wildcat fighter = 50,000,000c


2653-2655: (Freedom Flight, Handbook, Voices of War)
Duty fee for a bottle of scotch on Firekka = 10c
(this is considered ridiculously steep)
Neural Massage = 220 c per visit
“Best Steakhouse in Sydney” = “One weeks pay”
(Possibly 57 or 58 credits, based on the pay of an academy grad)
2668-2669 (Voices of War, End Run, Kilrathi Saga, Fleet Action, Privateer)

Lucky pocket-sized Juwaldi stone = 5 dols
VISEO virtual gaming set with peripherals and 3 games = 520 dols
Used HP-QR32 Wrist computer = 850 dols OBO
Possible TrainSim flight challenge prize = 1,000 dols
Fine for distributing secret documents = 25,000 dols

Offer for 3 sets of Kilrathi ears on ropes = 50c
Officer’s pension = 100c a week (this is considered quite good)
Offer for gem-encrusted gold Kilrathi statue = 300c
Holovid Royalty check = 2,022c
Masterson’s pay to protect Hunter Toth = 10,000c
Masterson’s pay to destroy the pirate ship Black Rhombus = 10,000c
Lynch’s offer for a hacking job = 100,000c
Dr. Severin’s research bonus = 1,200,000c
Confed losses (2665-2668) = 500,000,000,000
Confed cost of war per year = almost 8,000,000,000,000
Confed Deficit (2668) = + 40,000,000,000,000 “dollars”
Price of a fleet carrier = 73,000,000,000 “dollars”
Price of Carrier’s "full compliment" of fighters = 10,000,000,000 “dollars”

NOTE: If the Fighter complement is around 100, then the price of the fighters themselves, while varying depending on model, are around 100 million a piece, making them roughly twice the cost of the Wildcat, but this is speculation.

Sabre fighter = '”tens of millions”
1000-flight-hours-overhaul for a fighter = “1 million in parts alone”


Price of war materials during the War (2634-2669) = 4,200,000,000,000,000c


2671-2673: (False Colors, Price of Freedom)
A meal, shower, and possibly a room on Nephele = 5c
Simulator duel bet = 10c

The 'guild' agent offers captain springweather 50 000 (no currency mentioned, could be landreich money if they do not use confed credits) for information about the goliath project. Max Kruger paid her less than that for her involvement.


2701: (Star*Soldier)
per letter in Star*Soldier classifieds = 0.10c
(synthetic) hamburger = 1c
issue of Star*Soldier = 10c
Copy of Maniac Speaks = 50c
Safe escort from Port Broughton to Circe. = 500c
Hit on Mantu warship = 9,000c
Bounty on each Sihkag pilot = 10,000c
Bounty on each Qarg pilot = 11,000c
Bounty on former Black Lancer = 20,000c
Patrol of all nav points in the Perry System = 50,000c
Hit on System Governor = 150,000c

Mk.25 Laser cannon = 1,000c
Mk.30A Mass Driver = 1,500c
Mk.13 Meson Blaster = 2,500c
Mk.40F Neutron gun = 5,000c
Mk.55 Tachyon Gun = 20,000c
Mk.44L Ionic Pulse Cannon = 40,000c
Mk.58G Plasma Gun = 80,000c

DFCla-Vr.e1s5 Flares = 2,000c
Engine manifold for 2673-model F-107 Lance = 5,000c
Paulsen Kinetics L33 Tractor Beam = 15,000c
Mark XII Fusion Battery = 50,000c
Single Mount Turret = 70,000c
EMP-7 Sonar = 75,000c
Power core = 100,000c
Blackfish Cloak = 100,000c

Dart DF = 20c
Javelin HS = 35c
Spiculum IR = 74c
Vampire HS = 90c
Lance Torpedo = 100c


Military service in the Terran confederation = Earn up to 75,000 credits for college.

Oh, and just for completion, here’s some important bits of Kilrathi Economics.

(2634) Tax at Gar’s Emporium = 10% of cargo on arrival
(2701) Tithing for local Priestesses of Sivar = 20% of mission profit

That’s all I could find off the bat. Feel free to search for more references, wingnuts!


So, how is money exchanged? Well from everything I’ve seen, there are at least five ways:

Coins: 500 credit Platinum coin (Action Stations), unknown coin (Prophecy)
Bills: 5 credit note (Price of Freedom), 1 cred-chit and 2 dol-chit (Star*Soldier)
Checks: Both Credits and Dols (Kilrathi Saga manual, Voices of War)
Cards: “Credit / debit card” (WC Academy)
Electronically: Direct Deposit in Privateer, I assume.
 

Quarto

Unknown Enemy
Oooh, another fun thread. We be needing more of these here!

There's also a fighter price-tag reference in WC1 - "that ship you bailed out cost us over a hundred million credits". This seems to conform with the figure you got out of Fleet Action... but bear in mind, a "full compliment of fighters" may mean a lot of things - not just the cost of the fighters, but also the cost of replacement parts, replacement missiles for a given period of time. It could even include the costs of training the pilots.

If you want to really gather up all the references, though, you may need to list the prices from Priv :).

Now, a few things to consider:

- It's very good of you to divide this up into periods, because for all we know, the value of these currencies shifts over time. Is a Centurion (500,000 credits) really 200 times cheaper than the average military fighter... or are credits at that particular time and place worth more? It's hard to believe that a ship capable of taking on and destroying military fighters with relative ease would really be 200 times cheaper... and even if we take into account the costs of outfitting the Centurion with full equipment, I don't think its pricetag will cross 1 million - which is still 100 times cheaper than all those military fighters it can beat. Unless their price is also different at this point...

- You mention the UNation dollar being outdated by the 27th century. Well, apart from the fact that we don't exactly know where the name "UNation dollar" comes from (is it *really* derived from the organisation we know today?), the history of the dollar itself is worth bringing up. The dollar was introduced in the United States as the official currency after it had already been the *de facto* currency for decades or centuries. All that time, different currencies coexisted side by side, because they were genuine metals - a dollar was any silver coin of a particular size and weight (most often German thalers or Spanish pesos). Had we not departed from the gold and silver standard, this would undoubtedly still be the case today - that is, you could walk into an American 7-11 and pay with German or Spanish coins... and get your change in English pennies. So, how do we know this isn't the case in the 27th century? Maybe that "UNation dollar" is actually a gold/silver-based currency that we're going to introduce in the future, when the world comes back to its senses and burns all Keynesian economists at the stake? :p

- In any case, there *has* to be some kind of commodity-based currency (whether it's gold, silver, or something else... we don't know) out there. I see absolutely no way in which the Kilrathi black marketeers could trade with Confed black marketeers using paper (or worse still, digital!) credits. Why would you accept the currency that your government is trying to make worthless by destroying the government that had issued it? This, incidentally, could also be the cause of disgust about the two-dol chit in Star*Soldier - on the Port Broughton, with no connection to the rest of the Confederation, Confed currency may be worthless (of course, we don't know if the dols are Confed currency...).
 

Madman

Vice Admiral
Confed losses (2665-2668) = 500,000,000,000
Confed cost of war per year = almost 8,000,000,000,000
Confed Deficit (2668) = + 40,000,000,000,000 “dollars”
Price of a fleet carrier = 73,000,000,000 “dollars”
Price of Carrier’s "full compliment" of fighters = 10,000,000,000 “dollars”

NOTE: If the Fighter complement is around 100, then the price of the fighters themselves, while varying depending on model, are around 100 million a piece, making them roughly twice the cost of the Wildcat, but this is speculation.

According t this then, the losses in those three years only amount to some 5 or six carriers or 50 fighter complements (so around 500, possibly double that for if the 10 billion dollars includes parts etc).

That puts the losses for that time as something like 2 carriers and maybe 5 or 6 hundred fighters. In terms of a war the scale of which we are expected to imagine, thats a surprisingly small loss (especially since thats around the time of the loss of the Concordia, when confed are supposedly losing the war!)

The cost of a military fighter being nearly double that of a public domain one isnt so odd, the weapon costs alone which need to be added to the fighter cost (and engine upgrades etc) in privateer can nearly match the cost of the fighter itself.

Plus military grade weapons should in theory be cutting edge and thus have all the related development and support costs that older, better understood systems don't have.

That aside, interesting and impressively well researched post :D
 

Zelvik

Rear Admiral
Maybe that "UNation dollar" is actually a gold/silver-based currency that we're going to introduce in the future, when the world comes back to its senses and burns all Keynesian economists at the stake?

Only if those metals have any special value at all at that time. The price of gold in the end is also determined through the market and is as much dependent on the trust put into its value as paper money. In the case of an economy with the technical means of the federation and the vast expanses of its territory it could easily be the case that there is such an abundance of gold deposits that it lost most of its value - Gold/silver based currency systems arent imune to certain form of crisises. An uncontrolled influx of gold/silver like it happened in the Spanish Empire in the 16/17th centuries can totaly cripple ones domestic economy and cause massive inflation.

If we were lucky and found a somewhat larger asteroid that held a high amount of gold and could mine it within reasonable costs that would totaly upset the gold market on earth today. Id say within a society that is still expanding into unknown space and probably constantly examining and uncovering new sources of metal deposits - within a quite free market economy if we can trust privateer - is quite a bit of a risk id say.

- In any case, there *has* to be some kind of commodity-based currency (whether it's gold, silver, or something else... we don't know) out there. I see absolutely no way in which the Kilrathi black marketeers could trade with Confed black marketeers using paper (or worse still, digital!) credits. Why would you accept the currency that your government is trying to make worthless by destroying the government that had issued it? This, incidentally, could also be the cause of disgust about the two-dol chit in Star*Soldier - on the Port Broughton, with no connection to the rest of the Confederation, Confed currency may be worthless (of course, we don't know if the dols are Confed currency...).
Quarto is online now Report Post Reply With Quote

Well maybe there are different currencies used throughout the confederation. iE currencies that are issued by local planetary or sector governments that accompany the confed credit to keep the local economy running(like this)
 

WCX

Rear Admiral
According t this then, the losses in those three years only amount to some 5 or six carriers or 50 fighter complements (so around 500, possibly double that for if the 10 billion dollars includes parts etc).

That puts the losses for that time as something like 2 carriers and maybe 5 or 6 hundred fighters. In terms of a war the scale of which we are expected to imagine, thats a surprisingly small loss (especially since thats around the time of the loss of the Concordia, when confed are supposedly losing the war!)

The cost of a military fighter being nearly double that of a public domain one isnt so odd, the weapon costs alone which need to be added to the fighter cost (and engine upgrades etc) in privateer can nearly match the cost of the fighter itself.



But the Wildcat WAS a military spacecraft, though it was old by 2634 (though not as old as the Scimitar, apparently).

As for the financial vs. fleet damages for those three years, though they do appear to be low, they were before the Battle of Terra, where Confed nearly had its ass handed to it, thus creating the drastic situation of WC3.


Interestingly enough, even though credits are mentioned thorough the timeline, all mention of dollars, and dols come from 2668-2669. There is mention of a UNXhange in 2669, and UNations dollars or UNnations credits are mentioned, though these could be separate units of currency or some unified way of measuring many currencies together.
Or could simply be purposely archaic labeling to create “Old World charm”.


As for Confed having a commodity-based currency, it could be any number of things (and anything from diamonds to pop-tarts could be viewed as valuable), though my leading guess is platinum, since it is a rare enough and useful enough (electronics, medicine, machinery) to act as a successor to a gold or silver standard. The only evidence of this being the platinum 500c coin seen in Action Stations (the gold dollar coin of the future), though by noting that the 500c coin is platinum implies that other coinage may be made from other metals or amalgams.

We know that the Kilrathi were using argonized platinum containers to store Xanius Moloride at Ghorah Khar, and Gar’s enforcer appeared all too happy to take two platinum 500c coins without even batting an eye. This could mean that the Kilrathi likewise have use for Platinum, or in the case of Kilrathi blackmarketers like Gar, they are probable concerned with the long-term, thus their willingness to accept any and all currencies for future use and trade.



Anyway, here’s a slightly revised list with some new enteries. I apologies for the extra length.

2634: (Action Stations)
Two months pay for an academy grad = 500c
From this figure, we gather that:
One month pay for an academy grad = 250c
One year pay for an academy grad = 3000c

Bet on a fight in Gar's Emporium = 50c
Offer by a Haggan for a dead Jarma (as food) = 50c
Kilrathi offer for a heavy Gotherian glass ornament = 50c
Half bribe for ship protection at gar's emporium = 500c
Kilrathi code from Hell Hole = 1000c
Tolwyn's yearly allowance from family = 10,000c
A nuclear space mine = 50,000c
A “seeker” missile = 250,000c
Wildcat fighter = 50,000,000c


2653-2655: (Freedom Flight, Handbook)
Duty fee for a bottle of scotch on Firekka = 10c
(this is considered ridiculously steep)
Neural Massage = 220 c per visit
“Best Steakhouse in Sydney” = “One weeks pay”
(Possibly 57 or 58 credits, based on the pay of an academy grad)



2668-2669 (Victory Streak, Voices of War, End Run, Kilrathi Saga, Fleet Action, Privateer)


Lucky pocket-sized Juwaldi stone = 5 dols
Minimum entry into a Blackjack or New bridge card game = 10c
1 issue of a VidZine = 24c a month
VISEO virtual gaming set with peripherals and 3 games = 520 dols
Used HP-QR32 Wrist computer = 850 dols OBO
Possible TrainSim flight challenge prize = 1,000 dols
Fine for distributing secret documents = 25,000 dols


Offer for 3 sets of Kilrathi ears on ropes = 50c
Officer’s pension = 100c a week (this is considered quite good)
Hover-Chopper Assault IX (game) = 125c
Offer for gem-encrusted gold Kilrathi statue = 300c
Remote hovermobile w/neuro-optical headset. = 850c
2800-resolution DigVid holo-recorder with HXS conversion module, three vidisks = 1,250c

Kilrathi Rugs (4х10m and 4x20m) = 1,950c and up.
Holovid Royalty check = 2,022c
Masterson’s pay to protect Hunter Toth = 10,000c
Masterson’s pay to destroy the pirate ship Black Rhombus = 10,000c
2286/SA-1200 card-size laptop = 12,750c
Lynch’s offer for a hacking job = 100,000c

Orion = 75,000c
Galaxy = 150,000c
Centurion = 200,000c

Laser = 1000c
Mass Driver = 1500c
Meson Blaster = 2500c
Neutron Gun = 5000c
Particle Cannon = 10,000c
Tachyon Cannon = 20,000c
Ion Pulse Cannon = 40,000c
Plasma Gun = 80,000c

Dumbfire Missile = 20c
Heatseeker Missile = 35c
Image Recognition Missile = 75c
Friend-or-Foe Missile = 100c
Proton Torpedo = 15c

Missile Launcher (holds 10 missiles) = 10,000c
Torpedo Launcher (holds 10 torps) = 2,000C

plasteel (10 cm ae) = 1,000c
tungsten (20 cm ae) = 1,500c
Isometal (40 cm ae) = 2,000c

Shield level 1 = 10,000c
Shield level 2 = 30,000c

Engin 1 = 10,000c
Afterburner = 3,000
Jump Drive = 10,000c
Tractor Beam Projector= 7,500c

Quadrant Map data = 2000c

ECM Package level 1 = 5,000c
ECM Package level2 = 10,000c
ECM Package level3 = 15,000c

Iris MK I radar = 10,000c
Iris MK II radar =30,000c
Iris MK III radar = 60,000c

Hunter AW 6 radar = 30,000c
Hunter AW 6i radar = 50,000c
Hunter AW Infinity radar = 80,000c

B & S Tripwire radar = 40,000c
B & S E.Y.E. radar = 70,000c
B & S Omni radar = 100,000c

Repair droid = 30,000c
Advanced Repair Droid = 60,000c


Mercenaries' Guild membership = 5,000c
Merchants' Guild membership = 1,000c

Fixer mission = Pay ranges from nothing (rip-off!) to 30,000c per mission.


Dr. Severin’s research bonus = 1,200,000c
Confed losses (2665-2668) = 500,000,000,000
Confed cost of war per year = almost 8,000,000,000,000
Confed Deficit (2668) = + 40,000,000,000,000 “dollars”
Price of a fleet carrier = 73,000,000,000 “dollars”
Price of Carrier’s "full compliment" of fighters = 10,000,000,000 “dollars”

NOTE: If the Fighter complement is around 100, then the price of the fighters themselves, while varying depending on model, are around 100 million a piece, making them roughly twice the cost of the Wildcat, but this is speculation.

Sabre fighter = '”tens of millions”
1000-flight-hours-overhaul for a fighter = “1 million in parts alone”


Price of war materials during the War (2634-2669) = 4,200,000,000,000,000c


2671-2673: (False Colors, Price of Freedom)
A meal, shower, and possibly a room on Nephele = 5c
Simulator duel bet = 10c

The 'guild' agent offers captain springweather 50 000 (no currency mentioned, could be landreich money if they do not use confed credits) for information about the goliath project. Max Kruger paid her less than that for her involvement.


2701: (Star*Soldier)
per letter in Star*Soldier classifieds = 0.10c
(synthetic) hamburger = 1c
issue of Star*Soldier = 10c
Copy of Maniac Speaks = 50c
Safe escort from Port Broughton to Circe. = 500c
Hit on Mantu warship = 9,000c
Bounty on each Sihkag pilot = 10,000c
Bounty on each Qarg pilot = 11,000c
Bounty on former Black Lancer = 20,000c
Patrol of all nav points in the Perry System = 50,000c
Hit on System Governor = 150,000c

Mk.25 Laser cannon = 1,000c
Mk.30A Mass Driver = 1,500c
Mk.13 Meson Blaster = 2,500c
Mk.40F Neutron gun = 5,000c
Mk.55 Tachyon Gun = 20,000c
Mk.44L Ionic Pulse Cannon = 40,000c
Mk.58G Plasma Gun = 80,000c

DFCla-Vr.e1s5 Flares = 2,000c
Engine manifold for 2673-model F-107 Lance = 5,000c
Paulsen Kinetics L33 Tractor Beam = 15,000c
Mark XII Fusion Battery = 50,000c
Single Mount Turret = 70,000c
EMP-7 Sonar = 75,000c
Power core = 100,000c
Blackfish Cloak = 100,000c

Dart DF = 20c
Javelin HS = 35c
Spiculum IR = 74c
Vampire HS = 90c
Lance Torpedo = 100c


Military service in the Terran confederation = Earn up to 75,000 credits for college.




Also, here’s a list of locations in Privateer and the general price range for various goods in 2669.
(All research kudos goes to Adam "Minor Annoyance" Giess)


As old Lazarus Long once said:

By the law of supply and demand a thing has value from where it is as much as from what it is—and that’s what a merchant does; he moves things from where they are cheep to where they are worth more. A smelly nuisance in a stable is valuable fertilizer if you move it to the south forty. Pebbles on one planet can be precious gems on another. The art in selecting cargo lies in knowing where things will be worth more, and the merchant who can guess right can reap the wealth of Midas in one trip. Or guess wrong and go broke.

--------------------------------------
New Detroit/Refinery

Produces:

Plastics 21 - 50
Iron 50 - 64
Tungsten 101 - 140
Plutonium 1007 - 1199
Uranium 500 - 549
Food Dispensers 71 - 100
Home Appliances 61 - 100
Pre Fabs 31 - 50
Robot Servants 461 - 498
Communications 36 - 50
Mining Equip. 71 - 99*
Construction 71 - 100
Factory Equip. 73 - 100
Space Salvage 171 - 200*
Robot Workers 271 - 300
Computers 61 - 70
Medical Equip. 462 - 500
Home Entertain. 32 - 50
Software 71 - 100
Holografics 461 - 496
Textiles 41 - 50
Weaponry 274 - 300
Advanced Fuels 461 - 500

Accepts:
Grain 21 - 29
Generic Foods 30 - 44
Luxury Foods 50 - 69
Wood 100 - 148
Furs 281 - 300
Liquor 50 - 54
Gems 1002 - 1179
Plaything (tm)(ND) 20
Plaything (tm)(Refinery)20 - 24
Games 20
Books 50
Movies (ND) 20
Movies (Refinery) 20 - 24
Artwork 86 - 100
Pets 94 - 100
Tobacco 103 - 147
Ultimate 1010 - 1239
Brilliance 203 - 295
Slaves 700 - 876
-----------------------------------

Pleasure Planet

Produces:

Construction 101 - 119
Furs 300
Liquor 50 - 54
Plaything (tm) 20 - 38
Games 20 - 24
Movies 20 - 29

Accepts:
Grain 20 - 22
Generic Foods 30 - 39
Luxury Foods 50 - 59
Wood 100 - 108
Plastics 50 - 59
Iron 38 - 49
Tungsten 86 - 99
Food Dispensers 101 - 118
Home Appliances 100 - 126
Pre Fabs 52 - 64
Robot Servants 500 - 598
Communications 50 - 69
Factory Equip. 82 - 92
Space Salvage 182 - 200
Robot Workers 291 - 300
Computers 70 - 74
Medical Equip. 491 - 500
Home Entertain. 42 - 50
Software 91 - 100
Holografics 491 - 500
Textiles 50 - 64
Artwork 101 - 147
Gems 933 - 999
Books 50
Pets 100 - 149
Tobacco 100 - 119
Ultimate 1003 - 1090
Brilliance 205 - 247
Slaves 704 - 797
Weapons 300
Advanced Fuels 492 - 500
-----------------------------------

Agricultural Planet

Produces:

Grain 6 - 20
Generic Foods 11 - 30
Luxury Foods 26 - 50
Wood 61 - 99
Construction 101 - 119
Factory Equip. 100 - 119
Furs 261 - 300
Liquor 32 - 50
Pets 71 - 100

Accepts:
Plastics 50 - 59
Iron 46 - 50
Tungsten 100 - 109
Food Dispensers 100
Home Appliances 100 - 119
Pre Fabs 50 - 59
Robot Servants 471 - 500
Communications 50
Space Salvage 181 - 200
Robot Workers 300 - 319
Computers 70 - 74
Medical Equipment 439 - 500
Home Entertain. 41 - 50
Software 91 - 100
Holografics 481 - 500
Gems 934 - 1000
Plaything (tm) 20 - 24
Games 20
Books 50
Movies 20 - 24
Artwork 86 - 100
Textiles 50
Tobacco 100 - 119
Ultimate 1006 - 1093
Brilliance 201 - 249
Slaves 703 - 779
Weaponry 300
Advanced Fuels 491 - 500
-----------------------------------

Oxford

Produces:

Grain 8 - 20
Generic Foods 17 - 30
Luxury Foods 36 - 50
Wood 71 - 100
Books 41 - 50

Accepts:
Plastics 50 - 59
Iron 46 - 50
Tungsten 91 - 100
Food Dispensers 100
Home Appliances 100 - 109
Pre Fabs 50 - 64
Robot Servants 473 - 500
Communications 50 - 69
Construction 100 - 104
Factory Equip. 107 - 135
Space Salvage 181 - 200
Robot Workers 291 - 300
Computers 70 - 74
Medical Equip. 491 - 500
Home Entertain. 41 - 50
Software 91 - 100
Holografics 481 - 500
Furs 281 - 300
Liquor 50 - 54
Gems 932 - 999
Plaything (tm) 20
Games 20
Movies 20
Artwork 86 - 100
Textiles 50 -59
Pets 91 - 100
Weapons 300
Advanced Fuels 491 - 500
---------------------------------

New Constantinople

Produces:

Games 16 - 20
Movies 16 - 20
Artwork 81 - 100

Accepts:
Grain 20 - 22
Generic Food 30 - 34
Luxury Foods 50 - 64
Wood 100 - 119
Plastics 50 - 59
Iron 36 - 50
Tungsten 72 - 100
Food Dispensers 100 - 119
Home Appliances 100 - 160
Robot Servants 481 - 500
Communications 53 - 69
Factory Equip. 81 - 100
Space Salvage 181 - 200
Robot Workers 291 - 300
Computers 70 - 79
Medical Equip. 491 - 500
Home Entertain. 50
Software 91 - 100
Holografics 484 - 500
Furs 283 - 300
Liquor 50 - 54
Gems 932 - 999
Plaything (tm) 20
Books 50 - 63
Textiles 50 - 54
Pets 91 - 100
Weaponry 300
Advanced Fuels 491 - 500
---------------------------------

Mining Base

Produces:

Iron 27 - 50
Tungsten 56 - 100
Plutonium 951 - 1000
Uranium 401 - 498
Gems 901 - 999
Mining Equip. 101 - 138
Space Salvage 200 - 219

Accepts:
Grain 20 - 26
Generic Foods 30 - 39
Luxury Foods 50 - 64
Wood 100 - 109
Plastics 50 - 59
Food Dispensers 101 - 128
Home Appliances 100 - 119
Robot Servants 471 - 500
Communications 50
Construction 100 - 139
Factory Equip. 81 - 99
Robot Workers 300 - 339
Computers 70 - 84
Medical Equipment 501 - 549
Home Entertain. 50 - 59
Software 100 - 119
Holografics 500 - 549
Furs 281 - 300
Liquor 50 - 59
Plaything (tm) 20 - 24
Games 20 - 29
Books 50
Movie 20 - 24
Artwork 86 - 100
Textiles 50
Pets 91 - 100
Tobacco 101 - 119
Ultimate 1001 - 1099
Brilliance 201 - 249
Slaves 701 - 776
Weaponry 300 - 309
Advanced Fuels 491 - 500
-----------------------------------

Perry Navel Base

Produces:

Space Salvage 200 - 209
Weapons 292 - 300

Accepts:
Grain 20 - 22
Generic Foods 31 - 39
Luxury Foods 51 - 64
Wood 100 - 108
Plastics 50 - 59
Iron 36 - 50
Tungsten 83 - 98
Food Dispensers 100 - 109
Home Appliances 100
Robot Servants 474 - 499
Communications 50
Factory Equip. 81 - 99
Robot Workers 291 - 300
Computers 70 - 79
Medical Equip. 500 - 508
Home Entertain. 41 - 50
Software 91 - 98
Holografics 481 - 500
Furs 282 - 299
Liquor 50 - 54
Gems 936 - 999
Plaything (tm) 20
Games 20
Books 50
Movies 20
Artwork 86 - 100
Textiles 50
Pets 92 - 100
Advanced Fuels 491 - 500
---------------------------------

Pirate Base

Produces:

Plaything 16 - 20
Tobacco 81 - 100
Ultimate 901 - 1000
Brilliance 161 - 199
Slaves 601 - 699

Accepts:
Grain 20 - 29
Generic Foods 30 - 44
Luxury Foods 50 - 69
Wood 100 - 109
Plastics 50 - 64
Iron 36 - 50
Tungsten 71 - 99
Food Dispensers 101 - 135
Home Appliances 100
Robot Servants 471 - 499
Communications 50
Factory Equip. 81 - 100
Space Salvage 201 - 238
Robot Workers 291 - 300
Computers 70 - 93
Medical Equipment 500 - 595
Home Entertain. 50 - 64
Software 100 - 119
Holographics 501 - 595
Furs 302 - 339
Liquor 50 - 64
Gems 936 - 1000
Games 20
Books 50
Movies 20 - 29
Artwork 86 - 100
Textiles 50
Pets 101 - 119
Weaponry 300 - 339
Advanced Fuels 500 - 597
---------------------------------
 
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