frostytheplebe
Seventh Part of the Seal
I know this game is a couple of months old now, but I didn't want to post on it until I beat it. Any thoughts from those who tried it?
My take:
Good: The game definitely lived up to its type as a horror/survival. The use of lighting and the graphic engine made this game more interesting then previous games of the same type. Good Graphics, good controls, excellent interaction, and the use of zero G was definitely a plus in this game's favor.
Bad: The action got a little repetitive. Shoot the arms, shoot the legs, that's it. In the case of the big monster, shoot him from behind once you stasis him. Plus once you killed a creature in one area. You could rest easy most of the time as you were most likely not attacked there again. I'd kill for a game where enemies could pop out at you randomly from anywhere at any time.
Finally, the story line... it started out okay. But it just felt forced as the game went on and pretty much turned into a "Ok we fixed all the problems, oh look ANOTHER problem popped up coincidentally right as we solved all the other ones." Also, the chief antagonist's (Dr. Mercer) death was pretty anticlimactic.
Overall: Its a game I'll keep in my collection as I love these types of games. The gameplay was definitely ambitious and its a new take on Space Horror, which is awesome. So I guess my rating is about a B-, keeping it on the honor roll.
My take:
Good: The game definitely lived up to its type as a horror/survival. The use of lighting and the graphic engine made this game more interesting then previous games of the same type. Good Graphics, good controls, excellent interaction, and the use of zero G was definitely a plus in this game's favor.
Bad: The action got a little repetitive. Shoot the arms, shoot the legs, that's it. In the case of the big monster, shoot him from behind once you stasis him. Plus once you killed a creature in one area. You could rest easy most of the time as you were most likely not attacked there again. I'd kill for a game where enemies could pop out at you randomly from anywhere at any time.
Finally, the story line... it started out okay. But it just felt forced as the game went on and pretty much turned into a "Ok we fixed all the problems, oh look ANOTHER problem popped up coincidentally right as we solved all the other ones." Also, the chief antagonist's (Dr. Mercer) death was pretty anticlimactic.
Overall: Its a game I'll keep in my collection as I love these types of games. The gameplay was definitely ambitious and its a new take on Space Horror, which is awesome. So I guess my rating is about a B-, keeping it on the honor roll.