I was wondering why in the newer games, you never lose any guns or missiles due to ship damage? I always thought it was fun to complete a difficult mission in WC1 flying a Hornet with only one functioning laser.
Bandit LOAF said:I miss touches like these - it made the game genuinely hard at times. The modern concept of game design seems to require that everyone and their dog be able to win the game on their first try... back when life was good it wasn't like that at all.
I dunno about that... really, these sort of touches don't cost very much (provided they are planned all along - if somebody decides to throw them in at the end of development, the schedule would get stuffed and costs would indeed go up a lot).Delance said:It's the price we pay for games that requires a lot more money to be developed.