How did you change the Radar and VDUs positions ?
Such as :
Ability to change location of objects.
Create new objects, eg. having more then one Eject element, possibly with
different graphics too, as well as being able to create new objects that
don't serve a function (or that can be manipulated via scripting - in the
future, see below).
Have objects overlapping objects. For example a static image just overlapping
More advantaged stuff (for later down the track ) :
Scripting. Such as changing the cockpit on the fly when a variable is
changed, hiding objects when damage is taken (or when a com message is
received, for single monitor cockpits), and other such super fancy stuff.
I think its kind of neat how Perfect Plan is going to have the same art style through out various aspects of the game.