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  1. M

    How do I get to the Sol Sector?

    where is the difference between Sol and Sol2 or better, where is Sol2 ?! ;)
  2. M

    Speed problems

    Since I am running WC:U on my laptop and in regard of other low-tech systems (if a 1.6 Centrino plus Radeon 7600 counts as a low end Oo), I'd recommend instead of dumping models to lower res-mechs, to do missions where you haven't got to fight 17-20 enemies. A different approach would be to...
  3. M

    philosophic problem with Jump Points

    That'd be a solution, because otherwise to built a WC One Campaign would require a whole new set of maps that are immensely huge!
  4. M

    weapon problem

    Yeah, I noticed the difference between the standard AI and the WCU AI instantly, and I am pleased and harrassed by it :D Those damn ships are even smarter than in the Remake, but it is also more fun. I just think the random mission generate should get a bit more attention
  5. M

    weapon problem

    and how would you do that, when you get clear shots on some talons, while his six friends are punching wholes through your hull and shields? Lasers and tachs are good on long distance, but you need a weapon that can break a hull down in seconds if you wanna fight missions where you encounter...
  6. M

    philosophic problem with Jump Points

    Yes, but this would result in a constant battle for jump nodes and we haven't seen much of it in Wing Commander, so I think there is still another way that would allow battles spanning a system without the opposite party seeing one. Otherwise the idea behind Wing Commander would be entirely...
  7. M

    weapon problem

    damn, that's why I am so worse in any combat situation and just barely survive a dogfight with 3 fighters Oo And I don't have any wingmen, because they all cost 25000 and a dogfight just gains one around 5000.. that's a gap that has to be closed in the future, imo. (Since the best weeapon I...
  8. M

    weapon problem

    I encountered a problem by continuing with my savegame after I played through the original campaign. I now have the BoostedSteltek and Privateer 1 armament, but while I could have killed one talon with two shots (max.) during the original, with WCU I need five-six shots and I get bashed down...
  9. M

    philosophic problem with Jump Points

    Yeah, but it would be considerable more difficult to jump in and we haven't seen any such fights in Wing Commander, so that leads me to my suggestion, that there are secondary or tertiary jump nodes further away from the in-system jump nodes...
  10. M

    Delta prime problem

    yes, perhaps its because I didn't play RF yet ;) I am not afraid to run down 17 fighters (with my boosted steltek), I am more concerned about the original feel of Privateer. It is jpust unlikely that 17 pirates would appear all of the sudden from nowhere ;) And it is also stupid to see that...
  11. M

    philosophic problem with Jump Points

    As I see it, the problem looks like this: We have the original Wing Commander, which (f.e.) takes place in Enyo System. There you have to fly several missions along some nav-points, escort a freighter to a jump point and such things. Well, where would be the point in doing a nav-point...
  12. M

    Possible suggestion box improvements/ideas

    Ok, I have just a few balancing suggestions and mostly some space races related: Merchants and Hunters are enemy, as are Merchants and Confed. Is this accidentially or wanted? First, there should be a ranking of the strenght of the different parties, like: -Confed/Kilrathi -...
  13. M

    Delta prime problem

    i still believe this is ridiculous, because I won't never ever be able to defeat all those ships Oo Now, that I have installed the WCU extention it is even worse... Well, till this is the only point to complain about. It needs a lot of refinement (f.e. some wingmen so that all the fighters...
  14. M

    philosophic problem with Jump Points

    How would something like the Wing Commander Campaign actually work, if we know the situation about jump nodes from games like Privateer? I mean there are 8 tightly packed jump holes and they could be easily controlled, so what about sending out deep-space exploration or even 8 Nav...
  15. M

    New Game or old savegame?

    Can I play with my Privateer Remake Savegame or should I start a new game, better what features don't work in the first? I'd like to know, because I don't want to go all over the buying and outfitting process again :D It had cost me ages to get a centurion with a decent outfit :) Or is...
  16. M

    Delta prime problem

    thx, but I rather complain about the ridiculous random generator who one time gives me 17 enemies for 40000 credits and another time 17 enemies for 300000 credits :P And btw 17 Dralthis are next to unbeatable with my little new Stiletto Oo I think there is bad balancing between kilrathi and...
  17. M

    Militia Paradigms?

    My problem with all this fuss is as unlikely as it is that a militia has a capital ship, it is still more unlikely that space is sooo void (;) ). I can fly through 3-4 systems and not ONE ship (except pirates and kilrathi) turn up and this is something I don't think is in the idea of a...
  18. M

    Militia Paradigms?

    For the sake of getting this in a different direction, I'd assume that militia is mostly something like the Mercenaries, but with a different structure, because hired by the local governments. Still they would be at least equivalent or a tad bit better equipped than your common thug, because...
  19. M

    Delta prime problem

    I have now won the first campaign and where can I find Righteous Fire? Another thing I noticed is that now the universe is rather sparsely populated, except that all the time kilrathi and pirates pop up, but only a few friends. I had to fight 17 pirates and they even drowned the Paradigm in...
  20. M

    Delta prime problem

    thanks a lot.. I got it right this way :) One last question: They didn't include the Privateer 2 storyline, did they?
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