Recent content by TFCommander

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    Strategic Commander Design Document

    Here's a sneakpeek at what we're upto....quite alot has changed since our first screenie... the strategic engine has changed inorder to better facilitate the tactical engine instead of our initial 2D Tactical combat module we had planned.... if you look at the strategic map section I captured...
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    Strategic Commander Design Document

    After mucho grande conversation with the guy at work, we've decided to integrate SC with his 3D game engine... both of which require alot of revamping, since we'd have to have the 3D engine generate missions from variables passed from the fleet encounter in Strategic engine... ie ships...
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    Strategic Commander Design Document

    Yes we are very busy :) But I promise we'll post some updated screenshots and the full FAQ next week :) A guy at work is toying around with our code to see if he can fit his 3D engine into it so we could possibly be looking at a 3D Tactical Combat module ala Homeworld.
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    Strategic Commander Design Document

    Yes, our music guy is dickering around in Cubase and composing some orchestral music that sounds alot like the tracks from Last of the Mohicans/Starship Troopers I'll post the Tactical Module doc tomorrow...
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    Strategic Commander Design Document

    Yes and Yes, those two aspects come into greater play in the tactical module
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    Strategic Commander Design Document

    The letters are placeholder graphics, we haven't had much time to make spiffy shiny ones yet... S stands for Sun, P for Planet, F for Fleet, J for Jumppoint.... Yes we'll have a supply line system
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    Strategic Commander Design Document

    We briefly considered that, but it would be impractical as the whole idea is about commanding a fleet in battle. Plus I'm not sure the Vega Strike Engine (At it's current state) can do all that we wanted it to... Hide ships in Asteroid Fields, In the Sun's corona, in Gas Giants, use planets...
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    Strategic Commander Design Document

    Alpha Design Document (sorry if it's threadbare, will make a more detailed one later) Strategic Commander... Strategic Wing Commander Spanning the WC1 - WC2 End Run Era Command vast fleets of Confed Forces in the epic struggle against the hateful Kilrathi. Note: We aren't aiming for a...
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