Well, in that it's gonna likely continue to be open source, yes!
Hahaha, not intentionally, but I'll take it!
I'm coming around to maybe adding an extra cockpit for it. :D
I really like it. :D
Sorta? I dunno, I just felt like the Kilrathi roster needed a heavier hitter than just another...
I don't see any way to monetize this (and TBH, as a pleasurable side hobbyist project, I don't really *want* to!) I've had some unofficial interest from some parts of EA, encouragement really, in the project - but if I were to try and make money off it, I would basically be just jumping back...
Okay, some updates! I've made two new cockpits, the Valtar Light Fighter for the Confed side ( a prototype Firekkan fighter that has swarm missiles and dual neutron cannons, and of which the evaluation of is the McGuffin of the story I'm writing) and the Salthi! I've made damage models of both...
Hey all! This weekend I spent some time making a set of Pirate fighters - based on the F-38 Talon, these are supposed to be Wingleader-styled versions. Now that I see them all together, I will likely vary the graffiti paint more than I have. They've got varied weapon loadouts as well!
Type A...
Oh, yep! Any ship can have any "TEAM" affiliation - And any wing leader for formations. The Comms presets are also modular, so Kilrathi ships can have Human pilots, etc.
Oh, to be clear, I meant there's not *indicator light* saying to eject - all the Kilrathi ships will have ejector seats, I just figure they'd think a light urging them to save themselves in combat would be dishonorable. :P
I'm basically thinking of making SM3. The last few missions would be dealing with the aftermath of the 'Claw disaster.
And I hear you! I sorta want to stick to 5 playable ships per side, but if I expand that, the Gratha is on the list!
Oh, of course! I wouldn't release it wide without expecting people to *use* it. :D I'm also excited about all the explosion flipbooks I've made - I've got like 20 really solid options, and the game randomly picks one per ship death. :)
In other news, the Strakha is in the game, I'm hooking up...
So now that the Strakha is done, I needed to work on the Cloaking effect. Solution? Cloaking Devices for everyone! Wheee! Eventually, the drive flares will be hidden as well. I also re-figured out how to capture Wingleader properly in 60fps, so I hope you enjoy that. :D...
Okay, the Wingleader Strakha is done-ish. Still need to add little decals and markings. I decided to go with 2x Meson and 1x Laser cannon for the gun loadout, just for some variety.
My take was heavily influenced by the concept art of AndroidArts - with some additions from the source and...
Bit of an update - I added the beginning of a "comms messaging" system that allows ships to have a dialog tree. I also set up projectile impacts to sense if they're smacking against shields or hull, and made different VFX for each. They can also differ per-projectile type. I also added muzzle...
I built myself a Scimitar-class medium fighter for Wing Leader! I'm pretty happy with how it turned out so far! I'm building it into the game demo now - pretty much just have to get the numbers right to make it really feel like the Centaurian Mud-Pig. It's been updated in the running demo...