That is... embarrassing. Apart from the Wing Commander problem, there are some other issues...
1. The box they used boldly says it's the Commodore 64 version. You don't have to spend much time around old games and classic hardware to know that screenshot isn't the Commodore 64 Palette!
2. At...
That is more interesting than I expected. Did SWC and Privateer use the same missile models but render them at different resolutions? Are there any other assets shared between those two games?
In defence of those screws to hold serial and parallel cables in, they did work loose occasionally if you didn't secure them. They shouldn't have, we had been told in the 1980s to not move a computer unless we had parked the hard disk.
What my '90s in a box would contain:
Two 3½ inch boot...
Thank you for checking. That seemed like the most probably explanation, but it was nice to imagine, briefly.
Mechanically, the WC1 Corvettes and Destroyers don't do anything except emit laser shots. Have the WC1 developers ever said if they imagined those ships to have some sort of heavier...
Fascinating numbers, especially the variations between fighters and capital ships. Thank you for assembling them all. However, there's something odd among the capital ship weapons. Does the WC1 engine really contain the Anti-Matter Gun statistics listed in the spreadsheet and the screenshot...
It's good to know I wasn't the first person to think that. These airplanes may not have flown in space, but they came close. Their capsules, and the Vostok ejection seat, remain the closest thing to spacecraft ejection systems yet built.
Thank you for all the pictures of the XB-70 pod, that's...
Can we talk about the encounter between Thrakhath, Ralgha and Blair in Wing Commander 2: Special Operations 1? The writers presumably didn't have the personality overlay story, so they had the Bonnie Heather suffer a random power outage so Thrakhath can escape. But given the events in Wing...
In WC1 and WC2, we also know from the interior hand animation that our Blair isn't wearing gloves...
I see the similarity in shape of the Prophecy pod to the Space Shuttle Personal Rescue Enclosure, but the latter is made of fabric. Given the texturing, is it likely that the Prophecy artists...
I hope you found the spreadsheet from Bandit LOAF useful, although it may have been disappointing if you wanted to compare every fighter and weapon from every game on a standard scale.
Any accurate information about the games has been found by decoding the game files. The games came with...
Congratulations on completing WC1 by saving the day at the last possible moment, through some of the least played missions in the entire saga.
Yes, in several series you can fail one mission and still win the series if you are exceptionally good at the other two. While there has been...
You can play every mission and experience every cutscene in WC1 in two playthroughs, although if you want the experience of winning every mission you will have to backtrack in a few places.
Here is the mission tree. Note how in a few places a success or failure can move you "sideways" in the...
In a few narrowly defined cases, a light fighter would win. But of the Wing Commander series are programmed so that this won't happen. They are games, and they are meant to be fun. To make them fun, the "Artificial Intelligence" is quite lacking on the intelligence side. There are two volumes of...
Great arrangement, but may I suggest a change of attribution? While George "The Fatman" Sanger did work and musical direction, he has always credited Dave Govett as composer of the Wing Commander I theme. For example, in the description of the Wing Commander I album on Bandcamp:
I'm not sure...
Do we know who created the Bloodfang used in the demo? It looks like the same rendering style as the WC1 ships, so was it Mary Bellis on the Amiga with Sculpt3D?
(No, it was Colonel Mustard in the Conservatory with the Candlestick.)
I'd be even more interested to know when Origin requested...
Is the Credits video going to link to this story about adding the text and blur on every individual frame? Although it flickers into focus for a frame occasionally, as seen below in the third frame below. Most likely someone missed that step, but it could be an intentional artistic choice.