Recent content by Arqentus

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    Poll -- take two

    Oww yeaa ... like the Sheffield class discussion, or like the draymen turret discussion, or the cat clothing discussion ... it's the retro way or no way it seems ... that's the attitude thats people really like to see. :( dan_w atleased tried to add things to the game. And what does he get ...
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    Please contact Michelle

    I'm sorry LOAF, but it's true what others have been saying. I've kept out of this discussion as much as possible, but it make's me despressed knowing where this project may end up if you are in charge. The problem is: You ( and BradMick also for a part ) both have a vast knowhow of the WC...
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    Flyable ships?

    What's needed is the following: Human Resource's: - Project Manager - Lead Programmer - Programers - Lead Graphics & Model designer - Graphics & Model designers - Sound developer - Beta Testers General: - All the project's goals written down. Task's assigned to the developers...
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    Important Announcement

    Whats wrong spiritplumber? You seem upset?
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    Where to get WCU files

    If you want the full map of all sector's that exist in WC, try this one: http://home.comcast.net/~thehawk-news/wcu/ Note: most arent implemented in the game yet :)
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    Jump drive, are they ...

    Thanks ... Based on only this faq alone, i see already a few dozen possible missions, left over parts of civilisations ( Utara ) etc ... And just like i suspected, it's possible to add the following items: Jump Drive Antiprotons Containment Vessel I, II etc ... allowing ships to move...
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    Flyable ships?

    In reallity, we can extend this ... Like in WCP, you find the old base. I always hated the fact that the base was onusable for you as a player. But, i find that we can use this now to our advantage. Let me give a example: Lets say, we find xxx base, a wreck, nothings working, piece of...
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    Jump drive, are they ...

    I've been wondering about something for a while. Somebody care to explain the logic between the jump points. Becouse maybe it's me, but the more i think about it, the more illogic the jump system is... A jump is something that in theorie requires a lot of energy. Yet, here we are adding the...
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    Draymans had multiple turrets.

    I'm amazed how fast you picked this up spiritplumber. After a few hours looking at the code, i got more pissed off then anything else ( and i used to program in basic, delphi, php etc ). Maybe's it Python in combination with the functions, but for the love of god, sometimes i feel like...
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    So, do you like the new jump bubbles?

    One more thing. I don't know if you noticed this spiritplumber there is a little problem: when you jump, for some reason the ship will move backward a little bit. In several case's, my ships rear was bumping in to the buoy. While this is not so much a problem with a full healt ship, i dont know...
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    3D Models TODO list

    Hehe ... found it pure by blind luck. I was searching in google for information regarding one of the ships, and i stumpled upon scifi-meshes forum with one of the ships models. So i ended up doing a search on the forum for "wing commander" to see what other models people posted ( most i already...
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    3D Models TODO list

    I came upon a intresting site, most of you modelers will know of it. Simple search with the words "wing commander" words showed up a lot of nice threats of WC models. http://www.scifi-meshes.com/ This one REALLY got my attention :) Note: thats a 50k model. Guess what ship she is ;)
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    Draymans had multiple turrets.

    Then whatever lies behind the "unpaved road" needs to be very intresting for people to travel back & forth. Maybe it's also possible to have randomly generated missions or danger's show up. For the most part at the moment, the game's dangers exist as: a) missions b) pirates / factions c)...
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    Draymans had multiple turrets.

    I have counted the map quadrant, and it basis is there are 58 quadrant parts with data in it ( the other are empty ). Each map quadrant seems to have it's quadrant name. If each map quadrant can be sold ( like now is already the case for 4 quadrant ), it can be used in the navigator ( note...
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    Draymans had multiple turrets.

    Never noticed that. Did notice the launching on the Heavy Cap ship's, but never on the Dray. Btw: Maybe i'm wrong, but the Dray is a cargo ship, does it even have launch / landing bay's? Maybe it's just me, but i vision a Dray with fighters around it while it fly's.
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