Sandra Goodin - Mission A (Privateer Righteous Fire)

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This article is about the Privateer Righteous Fire mission. For the Wing Commander Privateer mission, see Sandra Goodin - Mission A.



Sandra Goodin - Mission A
MM - RF - Sandra Goodin A.png
Date 2670
Type Defend Mission
Jumps 1 (Perry, Nitir)
Payment 10,000 credits
Objectives LOOK UP
Designation S10MA
Next Sandra Goodin - Mission B
Saved Game S10MA.PRS


Sandra Goodin - Mission A is a mission in Privateer Righteous Fire. It may be accessed by talking to Sandra Goodin at the bar on Perry in the Perry System. The Privateer Righteous Fire campaign may be started with this mission, Tayla - Mission A Lynn Murphy - Mission A or E. Masterson - Mission A. The Tayla series is optional if players choose to fly the missions for Lynn Murphy and Sandra Goodin.

Mission Description

Take cargo of personal goods from Oakham pirate base to Tuck's in the Sherwood system.

Defend Nitir, an agricultural base in the Nitir system.

Pays 10000 credits.

Mission Layout

Location # Faction Ships Intelligence Notes
Pentonville System
Nav 1 3 Pirate Talon confident pros friendly
Nav 2 3 Pirate Talon confident pros friendly
Hidden 3 Pirate Talon confident pros friendly
Junction System
Nav 1 2 Bounty Hunter Demon fanatical pros
Sherwood System
Nav 1 3 Pirate Talon confident pros friendly
Nav 2 1 Pirate Talon confident pros friendly
Nav 3 3 Pirate Talon confident pros friendly
Nav 4 2 Pirate Talon confident pros friendly
Nav 8 2 Pirate Talon confident pros friendly

Maps

Mission Briefing

Initial Offer

Talk to Sandra Goodin

GOODIN
$NM. Wow. It's been quite a while.
GOODIN
Yes it has. How are you, Captain Goodin?  
GOODIN
The navy's been treating me pretty good.
In fact, I think I stand a good chance at promotion next month.
How's the privateer business?
GOODIN
I was taking an extended vacation, but it got cut short.
Someone ripped off my Steltek gun.  
GOODIN
Sounds like a serious blow. Do you know who?
PLAYER
Not yet. That's what I'm aiming to find out.  
GOODIN
Well, I'm afraid I don't have any info about stolen guns.
PLAYER
I know. I'm actually looking for work.
I understand you guys have been giving a lot of contracts to privateers lately.  
GOODIN
That's certainly true. With our forces spread so thin,
we need all the help we can get.
As a matter of fact, I do have a mission for you.
Kilrathi activity has increased steadily in the last year.
Many of our border bases are having a tough time of it.
Nitir, an agriculture base in the Nitir system,
is currently being harrassed by the Kilrathi.
Fly there and defend it from a Kilrathi attack.
Then return here for 10,000.
Not much, but it should be pretty smooth sailing.
Accept Refuse
PLAYER
OK.
GOODIN
See you soon.
PLAYER
No dice.
GOODIN
Whatever you say. We sure could use you, though.

Accepted

Talk to Tayla

TAYLA
I see you still haven't delivered my goods to Tuck.
PLAYER
I had some stuff to take care of. What was the plan again?
TAYLA
Let me refresh your memory.
Deliver some personal cargo for me to Tuck in Sherwood.
There's no contraband, and I'll keep the pirates on your side.
The pay is 10,000. I'll be at Tuck to greet you.
Once and for all, are you going to do it or not?
Accept Refuse
TAYLA
Try and get it right this time.
TAYLA
Why do I bother with you?

Rejected

Talk to Tayla

TAYLA
I knew you'd come back, $CS.
PLAYER
Let's hear the specs again.
TAYLA
Here it is. You deliver some personal cargo for me to Tuck in Sherwood.
There's no contraband, and I'll keep the pirates on your side.
You get 10,000, and I'll be at Tuck to greet you.
Accept Refuse
TAYLA
Great. See you there.
TAYLA
Whatever you say.

WC:CIC Game Guide

Description

Tayla's missions aren't essential, but flying them will give you a bit of extra cash to buy ship upgrades before starting on the more difficult missions. Your first mission is a cargo mission, although unlike Tayla's cargo in Privateer, this cargo is legal.

Objectives

Fly Tayla's personal goods to Tuck's pirate base in the Sherwood system. Meet Tayla in the bar on Tuck's.

Scripted Encounters

None

Notes

  • With no scripted encounters, you just have random encounters to face, and since pirates are friendly while you work for Tayla, that doesn't leave much to worry about.

User Comments

Submitted by : jt (mrmsje@yahoo.com)

Date : Sun Jan 20 02:48:00 2013

Mission :

Comments : Yeah, our old friend, Mr. Lynch. His offer is well worth it. By the time you get to him, everyone in the universe wants your head on a stick. It's cool not to have red dots on the screen each time you jump.


Submitted by : Junta ()

Date : Sat Aug 10 18:57:17 2013

Mission :

Comments : jt: It depends who you kill. If you have behaved well, most people will be friendly. And you can talk everybody except Retros into getting friendly anyway.