Recreation

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Recreation is the eighth episode of Wing Commander Academy aired and the ninth produced.


Recreation
1x08-TitleCard.png
Episode Number 1x08
Production Code 74709
Story Mark Edens
Writer(s) Matthew Edens
Air Date November 16, 1996
Run Time 20m58s
Animation Studio Madhouse
Theme Version 1
Previous Expendable
Next Recreation



Summary

Act One

Terran Confederation Empire of Kilrah
Strength
3 CF-105 Scimitar medium fighters 1 Jump Buoy
Losses
1 Jump Buoy destroyed

Act Two

Terran Confederation Empire of Kilrah
Strength
2 CF-131 Broadsword bombers 5 Sartha light fighters
3 Grikath heavy fighters
2 Fralthi destroyers
Losses
1 Broadsword destroyed 1 Sartha, 2 Grikath and 1 Fralthi destroyed

Act Three

Terran Confederation Empire of Kilrah
Strength
15 CF-105 Scimitar medium fighters
1 CF-131 Broadsword bomber
1 Bengal class strike carrier
7 Dralthi medium fighters
Losses
7 Dralthi destroyed

Characters

Speaking

Nonspeaking

Locations

Tiger's Claw

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Agan Ras Sivar

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Initial System

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Seti Beta System

1x07-SetiBetaSystem.png

Icarus Colony

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Cockpits

Ships

Terran Confederation

Fighters

Capital Ships

Empire of Kilrah

Fighters

Capital Ships

Trivia

Animation Errors

Credits

Role Name
Story by Mark Edens
Written by Matthew Edens
Producer Larry Latham
Executive Story Editors Mark Edens
Michael Edens
Executive Consultant Ralph Sanchez
Executive Story Consultants Richard Hilleman
Adam Foshko
Starring Mark Hamill (Maverick, Communications Tech)
Tom Wilson (Maniac)
Malcolm McDowell (Tolwyn)
Dana Delany (Archer)
Also Starring Lauri Hendler (Payback, Maya)
Jeff Bennett
Pat Fraley (Grunt, Ship's Address)
Michael Dorn (Warrior King, not credited)
Music by Alexander Van Bubenheim
Voice Direction and Casting Susan Blu
Pre-Production Sound by Screenmusic Studios, Inc.
Pre-Production Sound Mixer Pete Elia
Recording Assistant Mark Caballero
Storyboards Steve Ramen
Ian Freedman
Tim Eldred
Storyboard Cleanup Judy Nielson
Timing Directors Carole Beers
Tim Walker
Bill Reed
Bill Reed
Gerard Baldwin
Zeon Davush
Character Design Larry Latham
Tim Eldred
Prop Design Lee Go
Background Design Derek Carter
Background Color Key Kathryn Yelsa
Computer Color Key Cynthia McIntosh
Studio Production Manager Alex Johns
Production Manager Patty Jausoro
Production Coordinator Estrella Capin
Production Assistants Aaron Justman
Scott Huml
Manuel Cano
Monte Alexander
Junior Gonzalez
Danik Thomas
Executive in Charge of Post Production Barbara Beck
Editors Jay Bixsen
Paul D. Calder
Assistant Editor Michael Trueba
Track Reading Glenwood Editorial
Negative Cutting Executive Cutting
Post Production Video Unitel Video, Hollywood
Post Production Sound West Productions Inc.
Supervising Sound Editor Rick Hinson
Re-Recording Mixers Harry Andronis
Stuart Calderon
Overseas Animation Studio Madhouse Animation
Overseas Animation Director Masao Maruyama
Produced in Association with USA Network

Transcript

Act One

SCENE - Flight Deck

Ship's Address: Attention all personnel, prepare to exit jump space. brace for node deceleration.

Maverick: We're coming out of jump space.

Tolwyn: We have an unknown contact near the jump node. Scramble and identify.

Maniac: Alright! Let's hit it, boys and girls.

SCENE - Jump Node

Maverick: Maverick to Maniac, I've got contact. Magnifying. It's a jump buoy. Looks like Kilrathi.

Maniac: Kilrathi for sure. Any sign of life aboard?

Maverick: No, negative sensor scan.

Maniac: Maniac to Tiger's Claw. We got a jump buoy here. Uploading sensor data now.


SCENE - Bridge

Nelson: Sir, that buoy might be useful. We could rig it track Kilrathi passage through this jump node.

Tolwyn: It's already useful to the Kilrathi. This is Tolwyn, destroy the buoy.


SCENE - Jump Node

Maniac: Yes sir. Well, you heard the man. Now Archer, you're wing, Maverick you fly backup.

Archer: Understood.

Maverick: Alright and keep your shields up, folks. Kilrathi jump buoys are equipped with automated defenses.

Maniac: Just sit back and watch the show, Maverick, maybe you'll learn something.

Archer: Probably too late for you to learn anything, Maniac.

Maniac: Hey, can the chatter Archer, we got a job to do. Oh man, I'm targeted. It's got a lock. One down, launch decoys.

Archer: My bogey took the bait. I'm clear.

Maniac: I've got two hot for my bod. Hang on, one more to go. But I can't lose it. It's almost on my tail. Aw, ejecting.

Maverick: Hang on Maniac, I've got you covered.

Archer: Continuing attack run. This time I got you.

Maverick: Nice work, Archer.

Archer: Thanks, I needed that one.

Maverick: Well now I know why you kept me in reserve, Maniac. You knew you'd need somebody to save your tail.

Maniac: (laughs) The day I need you to save me is the day I hang up my wings, Maverick.


SCENE - Briefing Room

Tolwyn: Well let's see who was paying attention in astrophysics class. We'll start with what you know. When you jump through the gravitational node of an ordinary star it takes you to a neighboring star. So, where does the supernode generated by a pulsar take you?

Archer: Uh, that depends, sir. With the right velocity and approach angle you can jump past nearby stars to a pulsar with a corresponding frequency.

Maverick: Which could put you on the other side of the galaxy.

Tolwyn: And what's the only way to discover where the supernode leads?

Maniac: You jump through, sir.

Tolwyn: Exactly. Of course the Tiger's Claw is too important to risk on a node reconnaissance. But our Broadsword bombers are jump capable.

Maniac: I'd like to volunteer, sir.

Payback: So would I.

Maverick: And me, sir.

Archer: Me too.

Tolwyn: What about you, cadet Paz?

Grunt: I learned one thing in the marines. Never volunteer.

Tolwyn: Spoken like a veteran.

Grunt: Well, thank you, sir.

Tolwyn: I'm sending two Broadsword bombers into the pulsar node. Blair will command the flight, cadet Price will be his wingman.

Maniac: Sir, I... sir, I can handle the Broadsword better than Maverick. I'd like to...

Tolwyn: Are you questioning my orders, cadet?

Maniac: No, sir. I guess not.

Tolwyn: Good. Now remember, this is a reconaissance mission. You are to avoid contact with the enemy, engaging them only if necessary. You're no good to me reduced to atoms.

Maverick & Payback: Yes sir.


SCENE - Flight Deck

Maya: These control the wing plasma guns and the quad lasers linked to your heads up computer. Now this is your real firing particle cannon. That sets your dumb fire and image recog missiles.

Maverick: (laughs) Uh, I've checked out in Broadswords before.

Maya: Sorry, but I hear you're doing the long jump. I, uh, I equipped the Broadswords with extra life support packs.

Maverick: Oh, well, thanks Maya.

Maya: I work hard to keep these things flying, you bring them back, okay.

Maverick: Downloading jump coordinates.

Maniac: (huffs) I can't believe Maverick is going on this mission, it should've been me.

Archer: I'm sure the old man had his reasons.

Maniac: Yeah, like the Blair family connections. It takes more than a silver spoon in your m outh to put silver wings on your chest.


SCENE - Bridge

Guthrig: Commodore, some of the cadets have been complaining.

Tolwyn: Cadets always complain, doctor, its their secondary mission.

Guthrig: They seem to think you're showing undue favoriatism towards Maverick.

Tolwyn: They do, eh? (laughs) Well, tell them I'm not doing Maverick any favors sending him on this mission.

Communications Tech: Sir, jump data has been transferred to the Broadswords computers.

Tolwyn: Launch the ships.

SCENE - Jump Node

Maverick: Jump coordinates locked into guidance system.

Payback: What do you think we'll find on the other side?

Maverick: Well it could be nothing. Or we could be flying into the whole Kilrathi fleet.

Act Two

Act Three