Wing Commander II: Vengeance of the Kilrathi (SNES)

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Wing Commander II: Vengeance of the Kilrathi
Wc2snestitle.jpg
Platform Super Nintendo Entertainment System
Release Date Unreleased


Description

Wing Commander II: Vengeance of the Kilrathi (SNES) is an unreleased Wing Commander game developed in 1995. Wing Commander II was developed internally by Origin Systems, Inc. in 1995 by a team lead by Billy Cain, who would go on to design Wing Commander Prophecy.

Differences

Wing Commander II would have different significantly from the PC release. Gameplay was said to be more arcade oriented to better suit the platform and audience, similar to the changes made in the 3DO port of Wing Commander III.

Many changes to the artwork are visible in the published screen shots, including full color communications VDUs, an 'invisible cockpit' in the bomber turrets and two VDUs instead of one in the Ferret cockpit. Most cockpit elements seem to have been redrawn.

Lines of dialogue in the published screen shots differ in some instances from the PC version, which suggests that the script was rewritten to some extent.

Known Credits

Lead Designer / Project Director - Billy Cain

Programming - Axel Brown, Julian Alden‑Salter

Testing - Chris Primozich

Music - Barry Leitch

Screenshots