Monte - Mission A

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Monte - Mission A
MM - RF - Monte A.png
Date 2670
Type Cargo Mission
Jumps 1 (Perry, Nitir)
Payment 10,000 credits
Objectives Defend Nitir, Nav 5
Cargo Mission Cargo (1)
Designation S12MA
Previous E. Masterson - Mission E
Next Monte - Mission B (if you have completed two of these missions: Tayla - Mission D, Lynn Murphy - Mission D and Sandra Goodin - Mission D)
Saved Game S12MA.PRS


Monte - Mission A is a mission in Privateer Righteous Fire. It may be accessed by talking to Monte at the bar on Perry in the Nexus System after completing E. Masterson - Mission E and at least two of three other missions, Tayla - Mission D, Lynn Murphy - Mission D and Sandra Goodin - Mission D.

Mission Description

Transport Monte to New Detroit base.

After landing on New Detroit, meet Monte in the bar for further information.

Mission Layout

Location # Faction Ships Intelligence Notes
Nitir System
Nav 5 2 Kilrathi Gothri fanatical pros

Maps

Mission Briefing

Initial Offer

Talk to Sandra Goodin

GOODIN
$NM. Wow. It's been quite a while.
GOODIN
Yes it has. How are you, Captain Goodin?  
GOODIN
The navy's been treating me pretty good.
In fact, I think I stand a good chance at promotion next month.
How's the privateer business?
GOODIN
I was taking an extended vacation, but it got cut short.
Someone ripped off my Steltek gun.  
GOODIN
Sounds like a serious blow. Do you know who?
PLAYER
Not yet. That's what I'm aiming to find out.  
GOODIN
Well, I'm afraid I don't have any info about stolen guns.
PLAYER
I know. I'm actually looking for work.
I understand you guys have been giving a lot of contracts to privateers lately.  
GOODIN
That's certainly true. With our forces spread so thin,
we need all the help we can get.
As a matter of fact, I do have a mission for you.
Kilrathi activity has increased steadily in the last year.
Many of our border bases are having a tough time of it.
Nitir, an agriculture base in the Nitir system,
is currently being harrassed by the Kilrathi.
Fly there and defend it from a Kilrathi attack.
Then return here for 10,000.
Not much, but it should be pretty smooth sailing.
Accept Refuse
PLAYER
OK.
GOODIN
See you soon.
PLAYER
No dice.
GOODIN
Whatever you say. We sure could use you, though.

Accepted

Talk to Sandra Goodin

GOODIN
You haven't finished the mission.
PLAYER
What is it again?  
GOODIN
Fly to Nitir, an agriculture base in the Nitir system.
Defend it from a Kilrathi attack.
Then return here for 10,000.
Accept Refuse
PLAYER
OK.
PLAYER
No dice.

Rejected

Talk to Sandra Goodin

GOODIN
You're back. Want the mission?
PLAYER
What is it again?  
GOODIN
Fly to Nitir, an agriculture base in the Nitir system.
Defend it from a Kilrathi attack.
Then return here for 10,000.
Accept Refuse
PLAYER
OK.
PLAYER
No dice.

WC:CIC Game Guide

Description

The Confed forces are spread pretty thin, so they are hiring Privateers to fight for them. This means that you have a job for a little while.

Objectives

Fly to Nitir agricultural base in Nitir system and defend it from a Kilrathi attack. Return to Perry when complete.

Scripted Encounters

Kilrathi at Nitir Agricultural Base

Notes

  • Hopefully you remember how to handle Gothris since this system is swarming with them. You will face at least two at Nitir Agricultural Base, and probably a random wave or two of them on the way there.

User Comments

Submitted by : Bonkus Maximus (CDL_Undertaker@email.com)

Mission : Kamekhs continued

Comments : Just be sure you're in a clear area (no rocks) when you do this. If you do this right, you won't need missiles vs. the 'vettes. In fact, I doubt you need them at all in Privateer. Will check soon w/ RF. Bonk out


Submitted by : Junta (CDL_Undertaker@email.com)

Mission :

Comments : Of course you don't need missiles in this game. You don't need to buy a new ship at all - it is not difficult playing through the game with only a Tarsus, without any form of cheating.


Submitted by : Junta (CDL_Undertaker@email.com)

Mission :

Comments : And what the h... is the meaning of using tachs in RF? Fusion cannon is a thousand times better. Destroying a Kamekh with 4 of those is like warm knife through butter.


Submitted by : Bonkus Maximus (CDL_Undertaker@email.com)

Mission : Tachs vs. Plasma

Comments : Tachs are merely upgraded Mesons...requires some dogfighting ability. In RF, I go for Fusion, as I just don't waste time.


Submitted by : Bonkus Maximus (CDL_Undertaker@email.com)

Mission : Kamekhs -- once more time

Comments : Besides...what's more fun than toying with your prey using Tachs?


Submitted by : Junta (olainormann@hotmail.com)

Date : Sat May 5 14:48:18 2012

Mission :

Comments : Of course you can use tachs. You can complete the game with lasers, too, if you want it to be more challenging. The point was that someone above here seems to believe that tachs is the best gun/cannon in RF, which is wrong.