Tarsus

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Tarsus
P1tarsus.jpg
Type Merchant Scout
Primary User Civilians
Retirement Late 2650s
General Characteristics
Crew 1
Cargo Capacity 100 units (150 with cargo expansion)
Cost c50,000 (on trade-in)
Performance
Maximum Yaw 95 dps
Maximum Pitch 105 dps
Maximum Roll 97 dps
Acceleration 275 k/s2
Velocity
Maximum 300 kps
Afterburner
Maximum Afterburner 600 kps
Armament
Guns
2
Mounts 2
Turrets
None
Default Missile Loadout
2+1
  • DF Missile (2)
  • DF Missile (1)
Mounts 2
Defense
Shields
Shield Level Shield Level 7
Armor
Front 100 cm
Rear 100 cm
Side 50 cm
Privtarsus4.gif
Tarsus Target Designation, 2669.
Source Wing Commander: Privateer


Variants

VariantMax. SpeedFore armorAft armorSide armorSource
Tarsus (Playguide)30010108Gemini Sector: An Overview


Playguide

Tarsus

The mainstay of the Exploratory Services fleet just a few years ago, these steady craft are now a familiar part of private enterprise. The Tarsus has been discontinued. We list it here because of its popularity and general availability in the used markets.


Cockpit. Low visibility, especially through the small side windows. Cockpit placements prevents any over-the-shoulder view. Offers one MFD along with standard radar and armor displays (see illustration, p. 12). Comfort is comparable to the Orion but claustrophobic by comparison with the other two models reviewed here.,


Speed/Maneuverability. Sluggish in turns and rolls. Can upgrade to Level 1 engine.


Ordnance/Protection. No slots available for turrets. Supports Level 2 shield upgrades. Two gun racks and two weapon or tractor beam racks.


Overall Performance Rating. I would give it a B in peacetime. With the war so close and the rise of piracy, I have to downgrade my rating to a D. Longevity in Gemini is worth the extra expense of purchasing a better ship or paying for protection.

Gallery

Cockpit


Behind the Screens

Original Galaxy model, rendered from the Wing Commander 3D Archive.

The Tarsus is referred to in the game data files as "CLUNKER".

The original 3D model of the ship from which the gameplay sprites were generated is marked "C-1000" on the rear. It is not visible in-game.